directx Questions

3

I'm trying to use Windows Desktop Duplication API to capture the screen and save the raw output to a video. I'm using AcquireNextFrame with a very high timeout value (999ms). This way I should get ...
Chinchy asked 7/6, 2017 at 3:51

3

Solved

I am trying to compile a program I took off a cd from a book that uses directx to render 3d objects. when i press compile I get the following error C1083: Cannot open include file: 'dxerr9.h': No...
Wrongdoer asked 15/4, 2010 at 23:19

1

Solved

I would like to create a shader like that that takes world coordinates and creates waves. I would like to analyse the video and know the steps that are required. I'm not looking for codes, I'm just...
Lexy asked 8/8, 2017 at 9:37

4

Solved

It seems counter intuitive that calculating more vertices instead of just reading more from vram would be faster. But if memory bandwidth is the issue that makes tessellation worth it, then why do ...
Pithos asked 17/7, 2014 at 1:54

4

Solved

lsys is a blazing fast L-System renderer written in CoffeeScript. Below is a simple renderer in C# and WPF. It is hardcoded to render this example. The result when run looks as follows: A mouse...
Exclaim asked 24/3, 2014 at 1:55

3

Solved

I'm a huge fan of having a game engine that has the abilty to adapt, not just in what it can do, but also in how it can handle new code. Recently, for my graphics subsystem, I wrote a class to be o...
Alkalimeter asked 28/9, 2014 at 20:2

1

Solved

First I am learning DirectX 11 from Frank Luna book I came to the part where I need to create the device, but it gives the error: "0x887a002d: The application requested an operation that depends on...
Lessen asked 2/6, 2017 at 17:13

1

Solved

I am trying to create a program that will capture a full screen directx application, look for a specific set of pixels on the screen and if it finds it then draw an image on the screen. I have be...
Partitive asked 16/5, 2017 at 14:57

1

I setup a DX12 application that only clears the backbuffer every frame. It really is barebone : no PSO, no root... The only particularity is that it waits on the swapChain to be done with Present()...
Liesa asked 4/5, 2017 at 13:32

3

Solved

I'm using Windows 8 / Visual Studio 2012, C++11 and Direct3D 11 for development. I include the Direct3D libraries like this #pragma comment(lib, "dxgi.lib") #pragma comment(lib, "d3d11.lib") #pra...
Guardant asked 29/3, 2013 at 18:43

1

Solved

I would like to know the Graphics Card Model Name in OpenGL or in Win32 cuz I have a memory leaks bug on a specific kind of Graphics Card (only Intel HD not all Intel). This is the bug : https://s...
Cashandcarry asked 15/2, 2017 at 9:51

2

Solved

I have two questions. (I marked 1, 2 below) In OpenGl, the clipping is done by sutherland-hodgman. However, I wonder how to work sutherland-hodgman algorithm in homogeneous system (4D) I made a s...
Nels asked 6/2, 2017 at 5:26

1

Solved

Why clipping should be done in CCS, not NDCS. I think it is easier to clip in NDCS, but many book said the clipping should be done in CCS. They give an example that a line is laid over eye from beh...
Glutamate asked 31/1, 2017 at 7:47

4

Solved

I have been trying to include DirectX in C sharp project (Visual Studio 2010). I installed DirectX SDK and included the components as: using Microsoft.DirectX; using Microsoft.DirextX.Direct3D; ...
Illjudged asked 31/10, 2012 at 11:51

2

Solved

I'm in the process of writing a hardware accelerated h264 decoder using Media Foundation's Source Reader, but have encountered a problem. I followed this tutorial and supported myself with Windows ...

2

Solved

Came across this implementation of FxAA from NVidia. http://developer.download.nvidia.com/assets/gamedev/files/sdk/11/FXAA_WhitePaper.pdf http://timothylottes.blogspot.in/2011/12/fxaa-40-still...
Handfast asked 29/8, 2012 at 3:44

2

Solved

I'm trying to draw a texture on texture as show in the image below. Yellow circle Image: Green circle Image: As shown in the above image of penguins, i'm trying to render another image as tex...
Afghani asked 22/9, 2016 at 10:41

2

I have a task: 'Second component must be written in C++ and must be a UWP assembly/component that will be used by the First part of the task. It must be a DirectX component that draws to SwapChain...
Crack asked 25/4, 2016 at 12:13

1

I'm modding an old Windows DirectDraw game. I've created a DirectDraw proxy. It logs every IDirectDraw and IDirectDrawSurface call. The backbuffer looks like this after one BltFast call: And lik...
Vansickle asked 17/6, 2014 at 20:57

1

Solved

I am implementing some functionality which requires me to implement an API to wait for d3d10 to finish rendering.Basically i am trying to implement synchronize access to a shared texture such that ...
Chris asked 29/7, 2016 at 23:37

1

Solved

I'm tasked with revising an application which uses DirectShow for video rendering. The old application works fine, but it's starting to show age. As I have a gaming background, I figured I should ...
Melba asked 1/8, 2016 at 19:44

3

Solved

I am trying to do computer vision using a webcam (the model is Hercules Dualpix). I know it is not the ideal camera to use, but I have no choice here. The problem is the auto-focus makes it hard/...
Shelbyshelden asked 11/11, 2009 at 20:16

7

Solved

Is there an easy way to use DirectX in Java? In particular, DirectX's video APIs. I know that C# might be a more natural choice, but I have my devious reasons for wanting to do something so perver...
Dorcus asked 3/5, 2009 at 14:33

1

Solved

( This question is based on further investigations of this other question, but isn't the same question, this is very specific question about painting issues. ) I'm trying to draw a transparent sur...
Episcopalism asked 23/6, 2016 at 12:7

4

Solved

In order to be able to determine whether the user clicked on any of my 3D objects I’m trying to turn the screen coordinates of the click into a vector which I then use to check whether any of my tr...
Chavey asked 15/6, 2016 at 19:30

© 2022 - 2024 — McMap. All rights reserved.