Godot 3.X Questions
12
Solved
Hi,
I'm rather close to being done with my game (Will release in August), and I'm going back to a feature I scrapped for a demo for an event.
You see, my pixel art game is at a strange resolution (80...
Svelte asked 16/3 at 1:52
9
Hi, im using silentwolf for score board for my game, and with scores im also uploading a 'metadata' with it with every player score record.
i can record them, and i can call them in back, but problem...
Reformed asked 25/2 at 13:9
3
For example, when I drop in a PNG file, how does it know whether to treat it as an Image, a Texture, etc?
This is 3.5.3.
Trojan asked 10/3 at 6:9
3
This problem only exists with exports.
I've been preloading lots of PNG files without a problem.
Today I added a bunch more and as far as I can tell the images are exactly the same (format) and impor...
Determinant asked 5/3 at 5:45
2
I've created a conditional breakpoint by assigning a key to change the 'breakpt' variable from false to true.
Elsewhere I have a conditional statement that if breakpt=true, it accesses a 'breakpoint' ...
Speciosity asked 1/3 at 4:56
11
I have a simple exercise where I have a row of buttons and when I click on one it copies the texture to a simple TextureRect that follows the mouse. I want to click to place the texture but the event ...
Aileenailene asked 27/2 at 3:53
4
Hi, I would like to understand how I can build a battle system based on a pure script without invoking any nodes to visualize anything?
I have a system built that uses nodes and attached scripts to ...
Duncan asked 23/2 at 17:36
3
I am making a 2D game where the player can attack enemies using a designated Area2D node as an attack area. i set up signals to manage attack phases and ensuring proper collision layers and masks, and...
Impressible asked 20/2 at 16:56
4
Solved
Hello everyone.
I wrote a simple shader to displace the vertices of a plane using a noise image texture.
The plane displaces correctly but the problem occurs when I calculate the normals. There are so...
Maley asked 19/2 at 18:54
2
I'm developing a 2D game where the player character can attack enemies using a designated attack area (Area2D node named AttackArea). I've encountered a problem where the AttackArea is active and moni...
Shiff asked 18/2 at 18:45
15
No, I am not pirating- let's get that straight. LOL.
I'm working with a dev that likes UE5, but I am better at coding. He exported the assets he was using for the game - excluding those from Unreal i...
Fanatical asked 12/2 at 22:56
1
Hello. I'm testing examples materials from 'Material Maker' in Godot 4 (3.5 too).
And some of them looks strange.
Suppose it how Godot 4 (3.5) works with Deep Parallax.
I there any way to make them lo...
Tincture asked 11/2 at 20:54
5
I have created a dynamic library that contains an array with information that I need pass to Godot. This dynamic library is include in the dynamic library that I reference in Godot with GDNative, but ...
Sullyprudhomme asked 31/1 at 12:6
5
Please tell me how to reduce the number in godot 3.5.3, that is, "1000 000 <—> 1.00million" or "1000 <—> 1.00thousand"? I looked at what stepify() is, but I didn't figure out how to use it...
Geldens asked 31/1 at 16:22
2
Hello, I am developing a mobile game for android with a small team in Godot 3.5.2. The issue I run into is that the user interface (main menu, pause menu, game over screen etc) is scaled up (zoomed in...
Celtuce asked 30/1 at 13:13
2
Godot version 3.5.3
Problem: Help! How to make an object move when touching it? I mean a box.
Brigette asked 26/1 at 20:25
13
Is this a sign that something is too large for the engine, or is there a bug somewhere? Depending on game size, things won't even import, it just freezes.
The project rn is a huge step for me as a de...
Hysell asked 8/1 at 2:59
1
var end_scene : EndScene
func on_level_finished():
end_scene.on_level_completed()
For the above code it show the error{ 'The identifier "EndScene" isn't a valid type (not a script or class), or coul...
Fisc asked 8/1 at 17:18
7
Solved
i'm very new to non visual scripting in general (my third day) i want to get angle between input direction and where character is facing (3d third person game) to play turning animations, so i need it...
Mullite asked 24/9, 2023 at 5:52
3
Hi,
I've been trying to create some borders for my game, but I'm facing some kind of scaling issue. I want to create my borders using RectangleShape2D, which extents across the width of the game win...
Gleeman asked 28/12, 2023 at 2:44
6
Solved
Java is one of my favourite programming languages, and i want to use Java in Godot, is exist unofficial Java support plugin or something else?
(P.S. If my English bad, please sorry, English not my nat...
Snick asked 9/6, 2023 at 7:37
2
How can I successfully convert them into usable meshes? Some are skeletal.
Thank you.
Borras asked 26/12, 2023 at 17:35
3
Hi,
I'm practicing game development by creating a Flappy Bird clone. I've tried to program everything without using sprites or assets. And have so far completed making the top and bottom pipes with a...
Correna asked 13/12, 2023 at 7:56
1
hi. First of all, these are translated words, so please understand if they are a little awkward.
Assets in Godot 3.5
I am writing ‘Dialogue’.
The problematic part is the ‘signal’.
I copied and past...
Riff asked 6/12, 2023 at 16:47
6
Hello, I have a problem.
When I run the Godot engine, the screen becomes as in the picture and the engine freezes,
and when I open the project manager after force closing the engine due to the probl...
Divaricate asked 4/12, 2023 at 18:28
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