directdraw Questions

5

Solved

This is a follow-up question of How do you draw text in DirectX 11? In Direct3D-12, things got much more complex and since it's new I couldn't find any suitable libraries online. I'm building a ...
Millennium asked 4/4, 2016 at 4:31

1

I'm modding an old Windows DirectDraw game. I've created a DirectDraw proxy. It logs every IDirectDraw and IDirectDrawSurface call. The backbuffer looks like this after one BltFast call: And lik...
Vansickle asked 17/6, 2014 at 20:57

3

Could somebody provide an example of an efficient way to work with pixels using Direct2D? For example, how can I swap all green pixels (RGB = 0x00FF00) with red pixels (RGB = 0xFF0000) on a render...
Odyssey asked 26/1, 2012 at 16:14

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Yesterday I found source codes for my Tetris game developed many years ago in C++, Win32 API and DirectDraw 7. I tryed to build solution without any success because most recent DirectX SDK (June 20...
Dorrisdorry asked 10/12, 2010 at 9:8

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This is a follow-up to this question. I'm currently writing a simple game and am looking for the fastest way to (repeatedly) display an array of RGB data in a Win32 window, without flickering or ot...
Floozy asked 8/11, 2010 at 21:52

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I'm currently writing a simple game. My graphics code runs once per frame (approximately 30 times per second), and writes RGB data to an array with 640 * 480 = 307200 entries. I have created a Win...
Revolver asked 8/11, 2010 at 0:47

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I am working on an application and I have a problem I just cant seem to find a solution for. The application is written in vc++. What I need to do is display a YUV video feed with text on top of it...
Veraveracious asked 16/2, 2010 at 5:12
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