Unity Questions

1

I have a very similar problem to Maggatron’s question in that I’m following Brackey’s Tutorials and my pause menu buttons do not highlight or click - I added Debug.Log lines to each method in the Paus...
Tricyclic asked 11/3, 2022 at 3:21

2

When I try to install unity and the versions of SDK, NDK, JDK directly from unity hub, I get this error, if someone could help me I would greatly appreciate it
Bridal asked 30/9, 2023 at 13:11

2

Really annoying bug/glitch that doesn’t let me get close to objects to view/edit/modify them. 44433-untitled.jpg1923×1067 358 KB If anyone has had or is having this and knows how to fix it it would b...
Lyons asked 13/4, 2015 at 20:15

2

Whenever i try to run the game in my editor it doesnt work and send me these error messages: Non-secure network connections disabled in Player Settings UnityEngine.Networking.UnityWebRequest:SendWebRe...
Tiemroth asked 14/7, 2023 at 10:25

4

Hi guys, I have several game objects with sprites that are using different 2Dmask but they seem to interact with each others. I mean : object A with its own mask also masks object B (and they’re not p...
Hiramhirasuna asked 22/5, 2018 at 13:48

3

Hi! I’m fairly new to coding and I have been working on expanding the RPG Creator Kit! I added in a menu system that gives you the option to change the volume, and an option to load the game. However,...
Lamellirostral asked 13/1, 2022 at 2:9

4

Solved

I have a component which stores a unique id, once it gets created. After it was once set, the id should never change. However, when a designer selects the cog and “Reset” function on the component, al...
Lupelupee asked 24/7, 2017 at 10:6

3

When I change during runtime the material of a mesh renderer with another material using the same shader, the properties of my material stay at the same value as the former material but the name of th...
Mutualize asked 1/4, 2021 at 10:20

2

Hello, I have a Terrain with a few TerrainLayers and I would like to change the tint color of the TerrainLayers via script. The tint color property is only visible through the Terrain inspector and no...
Boanerges asked 14/11, 2020 at 3:25

1

This code is in a script attached to game object with a rigidbody2d and collider2d void OnCollisionEnter2D (Collision2D collision) { print(collision.collider.gameObject); print(collision.othercoll...
Breeze asked 20/9, 2017 at 23:12

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Solved

Is there a way to disable click+drag scrolling on Scroll Rect but keep hover + mouse wheel scrolling?
Crow asked 22/8, 2022 at 10:5

1

I’m having this problem where my Unity UI text will become jumbled on scene initialization. 42985-screen-shot-2015-03-20-at-74259-am.png1076×754 243 KB This is an intermittent problem that comes and...
Putumayo asked 20/3, 2015 at 13:18

4

Sometimes the text glyphs in my game appear glitched and jumbled, like the glyph is reading from the wrong part of the font texture. This happens with the Text component of the Unity UI. See image com...
Upchurch asked 20/7, 2016 at 22:38

2

I’m downloaded GVR Unity SDK version 1.60.0 , I try to do a toggle for user to switch the VR mode. I searching around to find the way to toggle. Saw someone has ask the same question in unity. ...
Thorium asked 12/6, 2017 at 7:58

3

I recently started a new project, and purchased a asset from dexsoft called: Adventurer’s Village 2. After building some houses and stuff this error came: Assets/Standard Assets/Image Effects (Pro On...
Laodicea asked 12/2, 2016 at 21:51

1

I’m not sure if this is a free version feature, I can’t find anything about this. When I create a new UI object with text mesh pro, everything works just fine but when I deselect the item I’m working ...
Parturient asked 27/4, 2019 at 14:45

3

I am having really bad flickering issues with my unity 3D model after I scan the image target with my phone’s camera. Is there a way to scan an image and just make a static 3D unity object pop without...
Stonedead asked 8/5, 2019 at 2:53

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Solved

So i have a scene with a lot of waypoints. All my NPC choose a random waypoint and then move to it. However, sometimes one of the paths may be blocked. therefor I would like to know if the path is rea...
Incorrect asked 8/12, 2017 at 9:44

2

Solved

Allocating temporary objects on the heap every frame in Unity is costly, and we all do our best to avoid this by caching heap objects and avoiding garbage generating functions. It’s not always obvious...
Aerogram asked 29/7, 2018 at 11:23

1

Solved

Hey! I have a question which I can see is a fairly common problem for us new people! However, I couldnt find answers for my specific problem. I made a door, and I have opened it and all. I use a rayc...
Lazaro asked 7/10, 2011 at 11:3

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Solved

I have a GameObject with a SpriteRendere. On startup (in Start()) a 1024x768 pixels Texture2D will be created and attached as the sprite in the SpriteRendere. The pivot of my texture is to (0.5, 0.5) ...
Kean asked 5/1, 2016 at 12:18

2

I tried to open multiple projects, and they first would have missing objects and errors. Now when I open one unity project, I go to the scenes, and the whole unity would crash? Now I can’t make a proj...
Castellano asked 1/10, 2023 at 17:56

3

Would it be possible to have a Sprite masked by two different Spritemasks? Specifically, to have an already masked Sprite also be masked by another SpriteMask? Here is a diagram explaining the issue I...
Sumption asked 11/2, 2020 at 18:15

4

I got a Edge collider as the ground and some square shaped sprites with RigidBody2D and BoxCollider2D components. I’ve added a physics2D material to the ground with below properties to make the sprite...
Threaten asked 26/7, 2016 at 11:15

1

On a first person controller, how do limit the movement of my cursor to the middle two thirds of my screen. This is so that the cursor can be more useful in selecting game objects quickly. The first p...
Gad asked 15/4, 2013 at 12:3

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