oculus Questions

5

Solved

I am currently developing a 3d VR game for Oculus Quest headset on Unity (v 2019.3.6f1) Whenever I start the game in Unity editor (by pressing "Play" button) I get the following errors : Unable t...
Gennagennaro asked 23/3, 2020 at 15:1

2

Right now I have an obj file in Unity. I have a script that adds a Collider component, a Rigidbody component, and finally an OVRGrabbable component to the object. I need to add these components at ...
Sonstrom asked 24/7, 2018 at 15:58

1

Solved

Is it possible for a webpage to listen for button presses of a Oculus controller simply using some generic javascript code like document.addEventListener? In VR browsers by default the primary thum...
Rechaba asked 28/6, 2022 at 15:50

3

Solved

I am trying to build my project in oculus gear vr using unity5 , but when I deploy my app I get the below error thread priority security exception make sure the apk is signed I have even create...
Caraviello asked 17/8, 2015 at 7:35

1

Solved

I haven't seen this in their docs. Does anyone know (or have an ETA) if we can toggle on/off pass-through camera mode programmatically?
Score asked 4/5, 2019 at 1:18

3

I am trying to teleport the player on top of a tower when pressing a button. In Unity it works fine, however on the Oculus Quest the player is only in the right position for one frame and then gets...
Pinnatifid asked 16/7, 2019 at 16:29

2

Solved

I am currently trying to find a way for having a web browser in a VR application. Basically the goal is to open a page like https://stackoverflow.com in a panel and to have it scrollable through th...
Mcquiston asked 27/11, 2018 at 21:46

1

Solved

Currently there doesn't seem to be an easy way to copy/paste text in the Oculus Quest, nor to 'type' into a companion app and have it sent into the headset (at least that I have seen). This makes i...
Sunda asked 30/5, 2019 at 22:7

1

Solved

I have added Assembly Definition (.asmdef) to my script folder (my custom unity scripts). Now Unity complains that it cannot find OVRInput class which I've used it in one of my scripts (GameManager...
E asked 20/4, 2019 at 0:20

2

Solved

I'm testing some AFrame pages with Oculus Go, but I cannot make the trackpad work to move within the scene. I'm using the master version of AFrame, where the Oculus Go controller is apparently supp...
Stephniestepladder asked 17/6, 2018 at 12:5

1

Does anyone know where I can get some decent AFrame Oculus Go Controller Documentation? I need to make a camera controller that moves like a WASD with the Oculus Go Controller. Right now on aframe...
Baseless asked 13/6, 2018 at 0:42

3

Solved

Part 1 - Description of the problem I have the DK2 and I am working on a VR project. This project uses FirefoxNightly. I've downloaded it and installed the WebVR Enabler Add-On Got this from ht...
Colangelo asked 8/7, 2015 at 8:29

1

I'm working on a project that offloads some rendering to a native plugin I wrote for Unity, in order to make use of instancing and other advanced graphics features. I'm developing it for a cross-pl...
Cassation asked 27/10, 2014 at 18:20

4

Solved

I have a web application which produces a 3D scene using WebGL. I am wondering whether it is possible to show this scene using Oculus rift? How difficult is it?
Buckbuckaroo asked 3/12, 2014 at 20:33

1

I was very excited when I first saw this example (webgl_geometry_minecraft_oculusrift) in mrdoob/three.js · GitHub website. Undoubtedly, it's pretty awesome! But I'm curious, how to apply this eff...
Lofton asked 28/5, 2013 at 17:50

3

Solved

I'm working on an OpenGL implementation of the oculus Rift distortion shader. The shader works by taking the input texture coordinate (of a texture containing a previously rendered scene) and trans...
Manutius asked 15/12, 2013 at 6:30

1

Solved

I'm attempting to work with a depth sensor to add positional tracking to the Oculus Rift dev kit. However, I'm having trouble with the sequence of operations producing a usable result. I'm startin...
Durrett asked 17/3, 2014 at 0:5
1

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