game-engine Questions
2
Solved
I am wondering about how to make a simple cube texture in the Python Panda3D wrapper, ursina engine library.
Here's the code that I have tried.
from ursina import *
app = Ursina()
window.fps_count...
Brachio asked 26/2, 2021 at 12:25
1
I've been looking for a solution to be able to make my game fully responsive to any screen resolution using Phaser 3, for example:
This example was made with Construct 2, where by the way it is ve...
Murcia asked 14/2, 2021 at 0:5
2
Lets say we have the Tic-Tac-Toe game at hand. And we want
to precompute a winning strategy in the following way as a tree.
From the winning moves only one is select and stored in the tree.
The man...
Miculek asked 17/1, 2021 at 16:13
3
Solved
I have arraylist of powerUps and I want to display as a List view and whichever row user selects get that particular power for specific time.
All thing is done except I am not able to display array...
Agni asked 24/12, 2013 at 12:29
5
Solved
I am using scene2d. Here is my code:
group.addActor(new Actor() {
@Override
public Actor hit(float arg0, float arg1) {
return null;
}
@Override
public void draw(SpriteBatch batch, float arg...
Incoherent asked 13/3, 2013 at 21:43
2
Solved
I've gone through the Unreal Engine source code and I found that they use their own container classes, for example an in-house dynamic array. But the C++ STL provides (almost) all the necessary con...
Feldt asked 1/10, 2020 at 15:0
1
I am new to unity. I am trying to figure out what is the difference between anchored position and local position and where can the both be applied?
Quad asked 20/9, 2020 at 9:12
2
Solved
When I slicing a sprite in Unity.
I mistakenly sliced a piece that i don't want
Here the Menu Buttons_0
Now, I want to delete that garbage
Is there any way I can delete the Menu Buttons_0
Pone asked 8/5, 2018 at 18:17
6
I've tried to develop a 2D game with C++ in the past using mere objects, however, in the design process I don't know how and what parts of the engine I should split into smaller objects, what exact...
Narda asked 29/12, 2009 at 22:13
8
Solved
I want to create a game in Delphi
Is there any good game engine for Delphi?
based on directx 10 or OpenGL?
I need it for 3D games, or can I only do that with C++?
Mustee asked 13/7, 2010 at 21:2
2
Using Unity Cloud Build Service, i my build failed because of "[Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:" error.
What I've done so far:
1) i have tri...
Erelong asked 7/4, 2020 at 1:5
4
Solved
I am trying to create a row out of some square sprites I have. So to get the width of these sprites i am using
tileWidth = (int)tileSet[0].renderer.bounds.size.x;
And then to form the row i am ...
Mensa asked 8/5, 2014 at 7:23
1
I'm working with the https://vulkan-tutorial.com/ Depth Buffering code as a base. Made a few changes to update the command buffer every frame.
I'm using a crude way of checking fps. Not sure how a...
Kiyohara asked 14/4, 2020 at 12:57
5
Solved
So I upgraded my project to unity 5 but now ALL animations on the project just don't work !!! whats the problem
Every thing was working fine before upgrading to unity 5
Santalaceous asked 4/3, 2015 at 14:10
3
I'm trying to setup Android Studio + LiquidFun. I follow a lot of tutorials like these:
http://www.shaneenishry.com/blog/2014/08/17/ndk-with-android-studio/
http://tools.android.com/tech-docs/an...
Counterproposal asked 23/12, 2015 at 7:25
1
Solved
If you're not familiar with the Gaffer on Games article "Fix your Timestep", you can find it here:
https://gafferongames.com/post/fix_your_timestep/
I'm building a game engine, and in an effort to...
Willis asked 22/12, 2019 at 4:51
2
Solved
I am trying to log a message form a string variable , below is the code I used
std::string s = "ss";//std::to_string(FPaths::GetPath("../"));
UE_LOG(LogTemp, Warning, *s);
but it's not working,...
Brownson asked 21/7, 2016 at 9:26
1
Solved
I have my score variable updating in my Archery game. However, I cannot get the score to update correctly. Every time it updates, the new text just pastes over the old text.
I have tried it insid...
Inception asked 19/10, 2019 at 20:51
8
Solved
Looking to put together a 3D side-scrolling action platformer. Since this is my first time trying to put together a non-simple adventure game, I'm at a loss for which engine to consider.
I would p...
Sashenka asked 8/1, 2011 at 16:47
1
Solved
Here's the analogy: I have an organism which is composed of cells which can be further composed of a medley of attachments.
What I have currently is a sort of event chain between child/parents to ...
Tyika asked 27/7, 2019 at 20:31
2
Solved
I can't figure out how to manage checkbox images size. Of course, it is possible to create different size of image in my Texture atlas and take appropriate one, but I don't want to do that.
Here i...
Vonnie asked 19/3, 2013 at 20:2
3
Solved
I'm trying to optimize the file size of my game, in particular the android build. I have optimized the assets and set the build stripping level to Use micro mscorlib. However, looking at the Editor...
Empurple asked 12/11, 2017 at 10:48
1
I have an existing working C++ game library that use Entity-Component-System (ECS).
User of my library would like to create some components e.g. Cat :-
class Cat{ public:
int hp;
float flyPowe...
Anile asked 2/7, 2019 at 6:43
0
I'm trying to compile godot with this module: admob
https://github.com/kloder-games/godot-admob
But I have this error when I compile:
scons platform=android target=release android_arch=arm64v8
s...
Kristakristal asked 26/5, 2019 at 21:43
1
Solved
I'm doing a little project of mine where I'm basically creating my own c++ game engine / framework for creating graphics and or simple games. I use OpenGL with GLFW. My goal is to have something si...
Immigration asked 8/4, 2019 at 12:13
© 2022 - 2024 — McMap. All rights reserved.