game-engine Questions
3
Solved
So in every Pygame example I've seen, there seems to be a resolution the game is designed to be played on and that's it. No options for setting higher or lower resolutions. If you do change the res...
Sydelle asked 3/4, 2017 at 23:49
4
I'm looking for a very simple HTML5 2D Hex / Touch game engine framework to build board game like:
Turn based 2D Hex Grid Wargame
Dungeon Crawler
Settlers of Catan
Krosmaster
I found an awesome...
Plain asked 6/3, 2014 at 23:4
2
Solved
I'm looking to batch convert a number of files to audio files using ffmpeg for a game called Star Wars: Jedi Knight: Dark Forces II. The problem I'm having is that ffmpeg seems to be doing somethin...
Transferase asked 23/9, 2016 at 19:22
4
In the process of trying to work out a solid game loop in SFML I came across this issue which I can't seem to figure out. I was able to strip out all of the SFML code and still see the issue with c...
Prima asked 12/12, 2018 at 2:58
1
Solved
I've cobbled together a very basic game loop in C++ using SDL2, and I've noticed that every few seconds, SDL_PollEvent seems to be unusually slow, even when nothing is happening.
I sent my deltaTi...
Hildebrand asked 6/12, 2018 at 4:21
0
I have the following setup for the game:
launcher.exe - starts under Steam on Windows and provides some settings UI for the user.
Then launcher.exe starts actual game.exe.
Problem is that the l...
Biggers asked 16/9, 2018 at 21:38
11
I tried corona sdk free edition, i really liked it. The problem is, that im not so good developer to use corona paid edition for my small project, i'm aware that i'll not earn my money back. ...
Chivaree asked 14/7, 2011 at 6:25
5
Is there a fast way to do this? Searching online shows convexity of functions or single polygons. But I need the ability to check this for the whole model. An object can have convex faces but can b...
Agram asked 8/2, 2014 at 1:7
1
Solved
basically I am trying to render a scene to a texture as in this ogl tutorial here but in DirectX 11, and I faced some issues:
Absolutely nothing is rendered when I launch the program IDK why.
The...
Isopleth asked 25/2, 2018 at 2:14
1
Solved
I have been trying to wrap my head around how ECS works when there are components which are shared or dependent. I've read numerous articles on ECS and can't seem to find a definitive answer to thi...
Herring asked 14/11, 2017 at 3:35
2
Solved
I'm trying to use Bullet physic engine to create a 3D world.
I've got my character with a Capsule shape on his body and my ground his made of some static blocs stick together, here is a schema to ...
Equiponderance asked 1/9, 2014 at 12:15
2
I am trying to use a normal map instead of the vertex normals and I can't figure out which step I'm doing wrong. I want to transform the light direction into tangent space and do the calculation fr...
Challis asked 18/10, 2017 at 6:32
3
Solved
In book Game Engine Architecture : "..., let’s say we use a floating-point variable to track absolute game time in seconds. How long can we run our game before the magnitude of our clock variable g...
Setaceous asked 25/5, 2016 at 15:16
3
Solved
I've worked on a variety of demo projects with OpenGL and C++, but they've all involved simply rendering a single cube (or similarly simple mesh) with some interesting effects. For a simple scene l...
Metrical asked 26/3, 2012 at 16:28
5
Solved
I am working on some shaders, and I need to transform normals.
I read in few tutorials the way you transform normals is you multiply them with the transpose of the inverse of the modelview matrix...
Degree asked 30/11, 2012 at 22:59
3
Solved
So, I am currently reinventing the wheel (and learning a lot) by trying my hand at making a simple physics engine for my game engine. I have been searching the internet, trying (and failing) to fix...
Phonon asked 12/9, 2017 at 9:37
6
Solved
I'm currently working on a small dungeon simulation game. The game is quite detailed and i'm planning to have, over time, +200k instances of a class that represents a "monster". They contain perks,...
Sort asked 29/5, 2016 at 4:25
1
Solved
I have the following script:
void Update()
{
//timed
sc = PlayerPrefs.GetInt("timedScore");
score.text = sc.ToString();
//arcade
sc = PlayerPrefs.GetInt("arcadeScore");
score.text = sc.ToSt...
Emalee asked 14/7, 2017 at 16:15
2
I have been reading Game Engine Books since I was 14 (At that time I didn't understand a thing:P)
Now quite some years later I wanted to start programming the Mathmatical Basis for my Game Engine. ...
Topless asked 10/5, 2013 at 8:56
4
Solved
I'm trying to write a game engine in js (canvas). So far so good.
But i got one problem my world is diamond shaped and i render the tiles from top to bottom.
The problem is when i have a tile that...
Footy asked 9/10, 2013 at 22:42
4
Solved
If I understand correctly, LibGDX is rotating an image with the use of the addActions method:
this.addAction( parallel(rotateBy(360, 0.5f), moveTo(320, 100, 0.5f)));
The thing is, it is being ro...
Bari asked 17/12, 2012 at 19:32
2
Solved
I am trying to design an architecture for a SceneKit iOS game. I've shown below two rough high level object diagrams/graphs of my current preferred ideas.
I am only looking at the high level archi...
Keniakenilworth asked 29/3, 2017 at 0:2
1
Solved
I want to use vulkan with SDL2 but I am stuck at the surface creation stage, i cannot use vkCreateWin32SurfaceKHR extension function as well as VkWin32SurfaceCreateInfoKHR extension struct as they ...
Jerejereld asked 22/3, 2017 at 17:23
3
To summarize the problem(s):
I have two bodies in my world so far, one being the ground, the other one being a falling box called "fallingStar".
1) I do not understand why my bullet world is not ...
Hepcat asked 21/12, 2016 at 20:21
4
Solved
I have a screen (BaseScreen implements the Screen interface) that renders a PNG image. On click of the screen, it moves the character to the position touched (for testing purposes).
public class D...
Calctufa asked 13/5, 2013 at 2:41
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