libgdx Questions
11
Solved
When running my LibGDX desktop project I sometimes get this error:
Changes are not tracked, unable determine incremental changes.
I've tried using Java 8 and 17. I'm using Gradle 7.4.2.
I've tried ...
4
I'am doing simple libgdx game. I have lag (game stop for 0. 5 sec) when i use sound.play()
edit this bug apear on android 4.0 on 2.3 everything is running fine.
method. I play sound by this code:...
7
I'm trying to setup libgdx for a desktop game and when I try to generate the project I have this error and the build fails.
I've the latest versions of Java(13.0.2) and Gradle(6.6), both set as env...
Aorangi asked 20/8, 2020 at 10:43
2
Solved
Im trying to create a background effect like this for my pause menu. My current idea is to take a screenshot on pause, save it, open it, Gaussian blur it, then render it to the screen and render th...
4
How to change size in libgdx-android-desktop? I am confuse on window sizeing and not sure how to solve this problem.
So for desktop window i want 500x500 but with android i want full screen so i c...
4
Solved
My question is straightforward.
I have some ClickListeners added to an Actor. I want to execute a click event on them programmatically.
Something like myActor.performClick();
4
Im trying to get the duration of a Music, in libgdx
Im not talking about :
getPosition();
What I want is the Duration of the music. (in seconds)
Thanks
3
Solved
In LibGDX Is there an actor that is animated (takes an Animation) and when added to a Stage animates itself or do you have to implement your own Image class in and animate it yourself?
3
Solved
What is a Delta time in LIBGDX? I read many posts regarding that. To my knowledge, Delta time is,
The time gap between previous and current frame
delta time will add upto 1 since its the computat...
Vespertilionine asked 27/12, 2015 at 9:16
5
Solved
I'm making a lobby in a multi-player game, which may have any number of players displayed in a table. I have the following code:
camera = new OrthographicCamera(WIDTH,HEIGHT);
camera.position.set...
Slew asked 1/8, 2013 at 14:41
5
Solved
I'm having the same issue as in this question, but the answers there doesn't solve my problem.
I didn't create project by gdxsetup.jar, I just included gdx.jar and gdx-backend-android.jar. I added...
1
What is the proper way to remove the grey background that covers the entire screen, the recompile button, and the default libGDX load and/or load splash in a HTML build of my game?
4
Solved
I'm trying to add an Assets folder to my Android Project in Android Studio 2.1.2. I right click on the project and choose New -> Folder -> Assets Folder. In the project pane on the left, it doesn't...
Custombuilt asked 26/7, 2016 at 13:17
3
Solved
Is there a way to implement antialiasing in LibGDX?
My lines are very pixilated.
Brassica asked 13/3, 2016 at 10:45
2
I'm new to java/android so I'm hoping this is a pretty easy thing to solve.
I've used libGDX's setup to create a project, which I then imported to Android Studio. I didn't know the Supplier interf...
Storytelling asked 8/12, 2015 at 0:0
3
Solved
When I use a ShapeRenderer, it always comes out pixelated. But if I draw the shape in photoshop with the same dimensions, it's very smooth and clean-looking.
My method is just as follows:
package...
3
Solved
In my uiskin.json I have this
com.badlogic.gdx.graphics.g2d.BitmapFont: { default-font: { file: text/default.fnt } }
This is fine for when I have the default.fnt in my text folder in the assets f...
10
I'm trying to add gdx-tools.jar to a libGDX project in IntelliJ. The result:
Module "android" must not contain source root ".../android/src". The
root already belongs to module "android".
Thi...
Recriminate asked 19/5, 2014 at 9:56
1
Solved
I would like to daw shapes in a pixelized style.
My cirlce currently drawn with shaperenderer renders in real pixels.
but i like it to be more pixelized.
I played around with camera and viewport ...
14
Solved
I'm trying to add google play services to my libGDX project in IntelliJ Idea. I've followed the setup guide here: https://developers.google.com/android/guides/setup
which looks pretty straightforwa...
Oxysalt asked 15/8, 2017 at 12:2
6
Solved
1
I apologize if the question is duplicated, but I can't find any information about this.
I know that I can use JUnit to create simple unit tests, but I can't run it on android/iOS devices. If I un...
Geosphere asked 15/2, 2017 at 14:32
3
I'm currently trying to build a Java project using Maven for a libGDX game I'm working on.
I think I'm using Java 8 OpenJDK (1.8.0_211) on a Ubuntu 18.04 LTS distribution.
The related question
debu...
Sitting asked 25/4, 2019 at 10:45
3
Solved
I want to create a button that changes when the user hovers it, or clicking it.
I created the following variable
Button buttonPlay = new Button();
I don't know what to do now, how to load the i...
4
Solved
How can I scale a Bitmapfont object in LibGDX? It seems the method setScale is no longer available.
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