Terrain Questions
2
Hello, I have a Terrain with a few TerrainLayers and I would like to change the tint color of the TerrainLayers via script.
The tint color property is only visible through the Terrain inspector and no...
Boanerges asked 14/11, 2020 at 3:25
1
Solved
Hello, I have a game where I want the heightmap of the terrrain to be changed at runtime by the player, but I cannot get that to work. I have multiple .raw files in the project already that are waitin...
Syllabism asked 9/9, 2016 at 10:37
4
Hello, I am currently facing a terrible problem with my level scene. The first time I opened unity and started working on this scene, I placed trees which were moving without inserting any wind zone. ...
Monotonous asked 15/6, 2020 at 9:34
7
When I have the terrain option: cast shadows enabled, I have really bad flickering happening. I’m using a directional light, tried messing with every single setting in the light properties, shadows, r...
Accused asked 5/1, 2013 at 8:33
5
Solved
I am working on a script which is supposed to convert all of the terrain trees in the scene to gameobjects (I made a billboard script, and I need to have basic scripts on the trees). Now, the problem ...
Valencia asked 7/6, 2014 at 18:23
3
I’ve done everything I know how to do so far. I’ve added navmesh obstacles, volumes, and regular modifiers to the prefabs for the trees I am using for the terrain. no matter what I do when I bake the ...
Ultun asked 14/12, 2021 at 8:8
7
Hello everyone. Sorry if this question was already answered before but I couldn’t find anything that fixes my problem. I’m having troubles with the smoothing tool in the terrain editor, it’s simply no...
Felsite asked 7/1, 2015 at 11:39
1
I’ve created a basic Unity Terrain and added some trees and grass to it, using one SpeedTree and one standard Unity Tree. When the camera is close enough to show the tree geometry, the trees are corre...
Ibis asked 27/8, 2017 at 0:6
0
I’m facing an issue when trying to enable the “Draw Instanced” option on my terrain in Unity. I have a large terrain model spanning 15-50km wide, and I’d like to take advantage of the “Draw Instanced”...
Castrate asked 10/10, 2023 at 21:7
3
Solved
While rendering to terrainData.heightmapTexture I discovered that writing 1.0f to pixels doesn’t result in terrain of maximum height (as specified in “Terrain Height” inspector field) but 0.5 does (1....
Immunize asked 4/5, 2019 at 13:18
0
It appears when I start editing terrain. How can I fix the issue? I want somebody who knows how to fix to tell me the way.
1
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