Broken-Code-Format Questions

1

I need to read several lists of 2D coordinates into a data collection, like a Dictionary for example, from a text file. I can make the file into any format (it´s originally an SVG but I made an ETL th...
Ovida asked 24/12, 2012 at 15:47

1

I keep encountering a SIGBUS error when working with a simple pathfinding script. I've found the function giving me the problem but I'm not sure where to begin troubleshooting within. The Unity Editor...
Underbid asked 17/5, 2010 at 5:25

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So, i didnt really find anything that helped me in other threads, so here is myproblem: I want to generate random Quests for my game so i created one script that is not on an object containing the fol...
Blairblaire asked 4/10, 2015 at 11:16

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Okay, I guess I'll make it sounds way more complicated than it actually is but here it goes: I have a built-in array of Strings and then want to retrieve and manipulate the according variables on the ...
Manifold asked 21/2, 2011 at 0:20

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hi, I've problems downloading text files (with .htm extension) from url inside webplayer. All works on standalone version I've implemented WWWLoader script: `using System; using System.Collections; us...
Hegarty asked 2/10, 2011 at 18:10

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I have 3 prefabs named "blackout" being instantiated in the position of other 3 gameObjects I positioned and rotated myself in the editor. This works fine. However, after the 3 blackouts are instantia...
Serbocroatian asked 24/1, 2011 at 6:46

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I have a gameobject with an toggle which I want to execute a function on change: levelItem.GetComponent<Toggle>().onValueChanged.AddListener(SetSelectedLevel(levelList*.Number));* public void S...
Antibes asked 25/11, 2014 at 0:10

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Hi, I have an integer that is something like this: var verts : int[]; var vertices = mesh.vertices; for (int i=0; i<vertices.Length; i++) { verts _= vertices*;*_ _*}//this is only an example*_ _*`...
Kissie asked 27/1, 2011 at 1:21

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I have been working on converting this Js to C# but i got a few last bugs I cant get out some one please help me. JS version var driveForce: float; var hoverHeight: float; var thrustForce: float; var...
Smokeless asked 24/4, 2013 at 15:49

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Can anyone take a look at this script, it used to work and gave a random number for each zone, but I'm trying to change it so it wont give the same random number twice for a zone. It's the logic from ...
Parada asked 25/10, 2010 at 19:21

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Hello, Object is moving by MoveTowards(transform.position, points[index], speed). But sometimes on path I have a larger cluster of points, thus the object slows down. As you can see on picture, object...
Geller asked 13/12, 2018 at 8:38

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Hello, I have a game where I want the heightmap of the terrrain to be changed at runtime by the player, but I cannot get that to work. I have multiple .raw files in the project already that are waitin...
Syllabism asked 9/9, 2016 at 10:37

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Hello all, I was wondering how possible it is to make a scroll list with a header at the top of the scroll list. The point of the header is essentially to act like a catergory or grouping for the scro...
Scaliger asked 22/5, 2013 at 13:55

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Hey all, Basically, I have a box that the player has to be able to collect. When the player “collects” it, the box will actually just instantly move to another spawnpoint, and I’ll also execute scorin...

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I want generate a 2d polygonal area from vertice XZ coordinates. Local Y is 0. Vertices indexed like a closed spline. Spline edges do not intersecting with other edges. I need a new Triangle calculati...
Treadwell asked 24/8, 2012 at 19:22

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hi guys i am trying to get all of the mesh edges(sides- the light blue lines that appear when you select a mesh, the wire frame) each edge is a pair of vertices that form that edge(line, side) and are...

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Hey Folks. I used the DrawDefaultInspectorWithoutScriptField by JAKJ and it gave me kind of the Idea of creating a custom Inspector, that could inject content where I want without writing everything f...
Engstrom asked 29/4, 2017 at 23:18

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I try to replace all materials of an object to make the object transparent. No problem there with a single material attached to the object: cachedObject.renderer.material = inReplaceMat; If I try to ...
Tasteful asked 1/6, 2011 at 13:3

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I’d like to register a callback to the OnPointerDown and OnPointerUp events of the UnityEngine.UI.Button(s) in my game to trigger two different sounds for down and up click. However, only the onClick ...
Anastaciaanastas asked 8/8, 2016 at 20:47

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I am having a heck of a time with this one. I am using a Spawner which is not a Prefab to Instantiate a bunch of prefab bombs in my scene. When each bomb is diffused I need it to contact the spawner t...
Western asked 18/10, 2017 at 0:39

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I want to create a simple editor tool that will: Combine all selected meshes Automatically weld/combine verticies that are within 0.0001f of one another Optimise mesh for best performance Save as pre...
Subantarctic asked 18/3, 2012 at 11:39

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I’m wondering if it’s possible to Generate an enum in an Editorscript? I have a method in an Editorscript that dynamically creates a string. Let’s say holds the strings “Foo”, “Goo” and “Hoo”. Is it p...
Philomenaphiloo asked 13/4, 2016 at 20:17

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I want to make a drop-down in a custom inspector that allows me to select multiple enums from a popup, exactly like the popups you get when selecting a camera’s culling mask, a projector’s “ignore” la...
Gantlet asked 5/2, 2013 at 8:39

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I am working on a project for college in Unity that involves displaying a very big pointcloud. I have implemented the point cloud as a mesh with 1 vertex per point and no triangles. I want to implemen...
Fairbanks asked 1/12, 2017 at 11:45

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Hi guys im trying to implement character speed into my game by determining the amount of taps per second the user does. Since i cant find anything i could i put together at the docs i went to google i...
Auric asked 19/10, 2014 at 15:37

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