New to Godot Questions

8

i want to start a whole animation but with a single press and i don't want that for seeing the whole animation i need to press constantly the button in this case i used Input.is_key_label_pressed(KEY...
Carrara asked 16/11, 2023 at 17:26

15

Hello, please tell me how to fix it. I wanted the music to turn off when the button was pressed and also turn on when pressed.
Aker asked 15/11, 2023 at 23:48

4

Hi everyone! I'm pretty new to Godot (migrating from Unity). My game is comprised of mostly Sprite3Ds and is generally pretty simple. However, I'm only getting 30-35 FPS and my game looks choppy, wher...
Forepaw asked 16/11, 2023 at 0:9

15

Let me clarify what really is the issue here. Basically i'm making a First-Person game, and i already have the camera coded and the movement and yadada, but now, i need to make the model of my player ...
Nafis asked 14/11, 2023 at 23:37

4

Hi All, Probably a really common issue, but I am trying to make a pong clone as my first game and am really struggling with collision: As you can see I have a StaticBody2D with a child CollisionSh...
Getraer asked 14/11, 2023 at 11:6

2

Solved

How can I move node C to the sub node of the master without deleting the node in the code? Thanks.
Charade asked 14/11, 2023 at 13:31

10

Solved

Hello! Sometimes I just need to focus on some nodes I'm working on the scene viewport. Is there a hotkey to hide all unselected nodes in the scene? And is there a way to unhide all nodes in a scene? ...
Wye asked 13/11, 2023 at 16:56

8

Hello, I'm new to godot engine and I want to make a 3D card Game but the Card is 2D and the board is 3D, how can i show the 2D card in the bottom of 3D camera (it's like the usual card game, the card ...
Descriptive asked 7/11, 2023 at 7:45

18

I am quite new to Godot and now, i have a little problem. I am using a code from youtube to help me build a first person camera system that follow the mouse cursor on where it goes, so if you turn rig...
Hindward asked 9/11, 2023 at 0:47

2

I am building a 2d top down pixel rpg in godot using AnimatedSprite2D node. When I press e an attack animation happens. But if you press e while running, the attack animation gets cancelled by the wal...
Heteronym asked 12/11, 2023 at 22:21

13

Can anybody help me out with this? I've got my player to move on a grid using snapped. He can walk up ramps and gravity is applied with move_and_slide() (although going up ramps is a bit choppy.) What...
Sinistrorse asked 12/11, 2023 at 4:3

1

I think i'm using a tutorial that's a bit old, but i like the teacher (BornCG), I just keep running into these little snags on my learning journey, where can I find out what things are renamed to?
So asked 12/11, 2023 at 16:17

2

Following a tutorial that I found by Bitlytic where he used instanced scenes to manage damage, hit detection, and health; I decided to use a similar system (and by similar I mean I copied the bits I l...
Doe asked 11/11, 2023 at 22:28

1

Hi, so i want to move the enemy towards the player but i don't know how to do it. I have a world scene, a player scene and an enemy scene. Thats my code:
Eonian asked 11/11, 2023 at 21:29

13

I have a button class called PositionActivatedButton that only activates when a Node2D it is given is under it and the space bar is pressed so that i can have a sort of diegetic menu in my game. Since...
Fructuous asked 19/5, 2023 at 22:15

5

I'm pretty lost with the documentation about managing the overall scene structure and the example's I've looked at are either too specific or to general (ie the official documentation) so I'm hoping t...
Bolitho asked 10/11, 2023 at 0:27

2

as the title says i dont know how to fix this error, i followed this tutorial ( and i implemented the code, then i worked, but a couple of days later after ive added a few more assets it no longer wor...
Porringer asked 10/11, 2023 at 2:26

13

my previous post is more specific about my issue: https://mcmap.net/q/131/godot-topdown-rpg-camera-must-move-only-when-character-hits-the-edge but after some time messing around, I truly find what I ...
Leathery asked 9/11, 2023 at 14:23

3

Hey ya'll! I've recently started learning Godot and I'm going through a multiplayer tutorial. Some of the controls I had to figure out on my own such as getting weapon aim to work off of the right an...
Fearfully asked 22/9, 2023 at 14:17

19

howdy, I'm a newbie, starting at gamedev and godot right now. sorry for the bad english, tho. I'm following the devworm tutorials: but I need a very specific camera feature. the camera needs to be fi...
Skirmish asked 8/11, 2023 at 13:56

17

what do I do? Edit: I just fixed the sprite.
Cilka asked 8/11, 2023 at 16:35

13

on this code i wanted to calculate the direction of where is the player and go against it but it doesn't work because it goes only to the right even if i am aproching the detector on the left side, ca...
Plush asked 7/11, 2023 at 18:49

1

I am trying to understand this shader: shader_type canvas_item; render_mode unshaded; uniform float circle_size : hint_range(0.0, 1.05); uniform float screen_width; uniform float screen_height; voi...
Dioptric asked 8/11, 2023 at 11:0

1

Hi, I'm making a subtitles handler. The problem is that I don t know how to resize the background to be the same size as the lines of text the label has when that text changes in-game. I have tried r...
Cartwell asked 8/11, 2023 at 10:28

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