New to Godot Questions

4

I was just wondering is it better to download Godot from the website or from steam. i had downloaded from steam so I was just wondering if the website had any benefits.
Kwangchow asked 6/11, 2023 at 2:53

4

Solved

I want to create a menu screen where the text moves into the window when the scene starts; the movement of the menu items should be done via shaders (or rather via a single shader that I hope to reuse...
Dingle asked 6/11, 2023 at 11:31

6

Solved

I'm using Godot v4.0.1 and have a code like this somewhere: _stream.connect_to_host("127.0.0.1", 2357) var message = PackedByteArray([0, 1, 112, 108, 97, 121, 101, 114, 32, 32, 32, 32, 32, 32, 32, 32...

7

Hello, im new to godot (started like 5 weeks ago) and wanted to make a 2d game. i watched some tutorials and tried making a State machine since most of the tutorials said it was best to make a state m...
Wilma asked 5/11, 2023 at 9:39

3

Hi there, I'm super new to Godot 4.1, recently decided to switch over from Unity. I'm trying to recreate the effect of having a Sprite Mask component on a parent element and setting Visible Inside Ma...
Hafler asked 5/11, 2023 at 12:7

3

Hello! I'm working through a tutorial series for making a Tetris clone, but I've run into an issue translating Godot 3.5's setget system to Godot 4 (which is what I'm using). I attempted to translat...
Redmond asked 6/11, 2023 at 8:4

6

Above. My spelling and grammar has always been excellent, that's not the problem.

9

Hello, I'm new here and new to Godot so just let me know if I posted this in the wrong place! I've encountered this really strange bug in my game and I'm really stumped as to what's causing it. I don...
Trondheim asked 4/11, 2023 at 23:15

5

i need to know how can i change scenes in godot 3.5 when the player touches another collsionshape2D i've tried this: extends Area2D func _on_Area2D_body_entered(_body): print("changed") get_tree(...
Catholicize asked 4/11, 2023 at 3:10

7

I want to send an emit from an instantiate() scene created by addchild() to the main scene. And print “Hi” But i can't manage to add something via code and then connect it. I can do it when everything...
Thumbsdown asked 3/11, 2023 at 13:46

2

Hi all, quick question but I'm not finding any info online anywhere. I've got an autoloaded script that spawns in player characters, but when I spawn the player it doesn't show up in the map and I can...
Sesqui asked 4/11, 2023 at 19:46

3

Hey everyone! I'm currently working on a mobile game that utilizes Google Play Game Services (GPGS), which requires me to use a Gradle build. I'm currently using Godot 4.1.3. I've encountered an issue...
Wauters asked 3/11, 2023 at 18:15

2

I want to animate a TextureRect in the context of animated UI, so that its texture changes every few milliseconds. I have done it with an editor, but I think it is prudent to do this aspect by code. I...
Unnecessarily asked 3/11, 2023 at 21:44

5

Topic title: Level up weapon shooter! Berlin, WHO Hi im Oliver, im coming from Berlin, im round about 40 jears old. i would like to test a gameplay logic with you guys. im not into godot yet, but i...
Justin asked 30/10, 2023 at 10:6

35

So i am building a game following someones tutorial. I am making changes here and there and play with the code a little bit. But my more experienced friend keeps telling me not to watch tutorials for ...
Monniemono asked 30/10, 2023 at 20:40

3

I have a TextureButton . when Button down -> I create a temp tower ,and update the tower's global_position in _process function. when Button up -> I remove the temp tower, and create a new towe...
Oxidation asked 1/11, 2023 at 7:7

8

I'm working on a project where texture crispiness is important, I find Godot mipmapping a bit to aggressive on mobile/vulkan Is there a way to control mipmapping levels?
Ration asked 22/10, 2023 at 16:40

1

I got this one figured out! The syntax is just different than what I'm used to (Documentation shows how it is supposed to be done, just has a LOT of different examples) Hey all, working on a simple m...
Byssus asked 1/11, 2023 at 0:10

2

I want to place this clock tile in middle of the fridge's top but the grid is divided in such a way that I can only place it on either side. Please help, what do I do?
Positronium asked 31/10, 2023 at 18:47

2

Hey everyone, I started working with Godot a short while ago, worked through the space shooter tutorial on youtube from CodeNMore, which is quite excellent I think, and started my own little test-pro...
Algol asked 30/10, 2023 at 0:54

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Solved

Hi, I'm creating a roguelike game with dungeon generation similar to the binding of Isaac, I'm able to create a dungeon trying to fill each room with premade layouts, each room layout is a scene. I...
Belshin asked 27/10, 2023 at 18:30

13

Hello community! I'm newbie in Godot Engine, i was unity user and currently GameMaker Studio dev, but i have seen many cool features inGodot that i can implement for my game, so i decided to make this...
Mistreat asked 29/10, 2023 at 23:34

2

Have an issue with this click-to-move nav agent pausing between nav mesh polygons. Unsure what is causing it. Code: Followed this tutorial:
Fayina asked 29/10, 2023 at 22:56

17

Hi all, I made a system over in Unity where all the objects that have the same script (Resource) have an int that is a unique ID for identification on a server. The script was super simple, but I'm no...
Rocketeer asked 22/10, 2023 at 22:3

4

Solved

Hi! I've recently switched from visual scripting in Unreal Engine to Godot, so I'm very much getting to grips with GDScript. I'm making a sidescrolling platformer and I'm having trouble switching my c...
Catton asked 29/10, 2023 at 16:2

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