Hi All,
Probably a really common issue, but I am trying to make a pong clone as my first game and am really struggling with collision:
As you can see I have a StaticBody2D with a child CollisionShape2D thats set to a rectangle shape.
The player node is the same with a child CollisionShape2D:
The movement for the player is as below:
I have no idea why the objects are not colliding but the player object can just pass right through the StaticBody2D node. Any help would be majorly appreciated as all the documentation and advice online says that this should just work...
I following a tutorial with files located here, I cant see any difference between mine and step 3 yet that one works!
Thanks,
Bepsi