Asset-Importing-and-Exporting Questions
1
When trying to use root motion in unity 2023.2, the option to select the root node object in the animation is not appearing
Serafinaserafine asked 26/1, 2024 at 2:40
2
Hello!
Recently have updated project to version 2020.3.18f and noticed that all Sprite type files are now have too small thumbnails and I’ve found nothing about how to fix it.
188546-screenshot-2021-1...
Giulio asked 11/11, 2021 at 0:21
3
It seems that alpha value of vertex color is always set to 1, no matter what is written in collada file. Is this a bug?
Disqualify asked 7/10, 2013 at 21:50
10
Dioptric asked 7/2, 2020 at 14:54
3
Hello there,
I have this system where i average two meshes into one, based on a percentage (ex. 90% first mesh and 10% second mesh). It works perfectly with meshes with same poly counts (because I ave...
Julianejuliann asked 2/4, 2023 at 17:24
3
Solved
This has been annoying me for a while now when I imported my character from blender which had 500 verts to unity and I saw it got like 2.5k verts.
So I imported a basic cube from blender which had (8 ...
Dustheap asked 4/7, 2017 at 23:2
2
How do you add an image to the Source Image Library?
I can’t seem to figure out how to do that.
Emperor asked 5/8, 2015 at 13:20
3
Solved
Using Unity 5.6, I can access the new Video Player component/object, but when I import a video file (and I’ve tried .mov, .mp4, m4v, and webm), the VideoClip Importer doesn’t show up in the inspector....
Pathogenic asked 7/4, 2017 at 2:55
1
Solved
I have a ScriptableObject, saved as a .asset, and I want it to contains an array of generated meshes.
public class myObject : ScriptableObject
{
[SerializeField] Mesh[] myMeshes;
void Construct ( in...
Crevice asked 25/7, 2013 at 16:7
12
I have had this issue when importing from Maya for over a month now and I have spent countless hours trying to find a solution with no luck.
I have a basic ik rig in Maya (no bells or whistles just b...
Paillasse asked 16/12, 2010 at 17:12
8
Solved
I’m starting work on a 360 VR video player, aimed at mobile devices (iOS/Android Cardboard + GearVR) and I’m evaluating whether it is possible to get video quality from 1080p to 4k in Unity or if I sh...
Leucopoiesis asked 16/5, 2016 at 0:46
2
I need to play a video at the beginning of my game for a logo, the video is high resolution and looks really good, but when I import it into unity and try to play it the quality is absolutely horrible...
Eastman asked 30/4, 2015 at 20:59
4
Hello,
I have been using unity for about a year and i would like to know if there is a way volumetric objects(.VDB) can be imported into the unity editor from softwares like “blender”
Thanks
Typical asked 28/10, 2023 at 13:36
3
Solved
As title says.
My animation, which I made in Blender, is shown at the end of the animation when imported into Unity.
It’s a hand which goes from open to closed in frame 0 → 20.
The prefab, when import...
Begorra asked 11/2, 2016 at 15:38
4
Solved
Hi, I’ve just updated to Unity 3.5.1. Read that they fixed the image compression. So I now have to check the override for iPhone box and set the compression quality to best. At the moment I have to do...
Humiliating asked 17/4, 2012 at 5:5
3
Solved
Hi all,
I’m new to unity (first post) and I apologize in advance if there is an obvious answer to this question, but I promise I’ve been looking for a solution for ages now and haven’t found one.
I ha...
Malenamalet asked 11/4, 2013 at 15:58
1
I know there are scripts that can handle exporting .obj from editor here: http://wiki.unity3d.com/index.php?title=ObjExporter
EditorObjExporter.cs
Script content extracted from this 120MB wikiunity3d...
Myrta asked 23/10, 2013 at 15:52
2
Hello everyone,
I have a hard time to understand this “problem”.
In my game I am trying to use prefabs with ScriptableObjects (data containers) and while I mostly use simple data type such as string,i...
Oxidation asked 4/1, 2022 at 16:14
1
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