love2d Questions

6

I'm trying to open a game with Love2D and the following error occurs: Error boot.lua:577: Cannot load game at path '/home/panali/Desktop/Lua.love/main.lua'. Make sure a folder exists at th...
Ultramundane asked 19/5, 2020 at 16:7

4

Solved

I've got two questions about LÖVE. Can I sell what I make in LÖVE? Can I compile anything I make into an EXE file?
Nicks asked 7/4, 2011 at 21:39

1

Solved

I'm looking for suggestions on how to debug Lua Code in Visual Studio Code. I'm using Love2D, so I understand that I will somehow need to embed my debugging code, because it is not standalone Lua, ...
Benjaminbenji asked 29/11, 2020 at 22:45

1

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I am working with Love2d and Lua, take a look to my custom Lua "class": -- Tile.lua local Tile = { img = nil, tileType = 0, x = 0, y = 0 } function Tile:new (img, tileType, x, y) o = {} setmeta...
Islet asked 12/5, 2019 at 8:5

2

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all! I came here because I have one problem bugging me for quite some time now. I am using love2d engine as a 'graphical' addition to lua scripting, but this problem is of lua type (I believe, at ...
Milano asked 8/5, 2019 at 17:9

2

Solved

I'm currently learning Löve 2d/Lua and trying my hand at generating noise using the Perlin Noise algorithm. I've adapted Ken Perlin's Improved Noise code here: Code edited with fixes per Doug's a...
Fruma asked 29/10, 2015 at 21:57

1

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So I've been working at this on and off for a week, googling and all and I haven't found how to do this. I have a table of "rays" and a table of "lines", and I want the lines to act as mirrors and...
Kennithkennon asked 21/6, 2015 at 22:50

4

Solved

Is there any porting of Love2D http://love2d.org/ game engine to iPhone/iPad?
Meingolda asked 24/12, 2010 at 10:6

0

I'm trying to implement two pass Gaussian blur using GLSL with Haskell and I don't know which library should I use to achieve result similar to the Löve2D Lua code presented below: Löve2d co...
Oppen asked 9/7, 2014 at 11:46

1

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While learning how to create Lua file output code with the support of LÖVE, I've always hated that LÖVE filesystem handler always saved the specific file somewhere in C:/Documents and Settings/... ...
Deliadelian asked 3/11, 2013 at 22:58

1

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We are using the Love2d Lua game engine that exposes a graphics api to Lua. We are trying to serialize a giant hash table that contains all the save game data for the game world. This hash includes...
Purple asked 2/6, 2012 at 21:53

1

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So I was wondering how to change an image of character I've created depending on the key I've pressed/am pressing? My ultimate going to to have a walking animation occuring when "d" (or any of the...
Parrotfish asked 20/2, 2012 at 10:47

2

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I have a character that's say, 20 by 10 pixels large and I have a collision map based on pixels (think worms). What's the best way to trace collision for the character given a velocity greater th...
Shinto asked 7/9, 2011 at 15:51

1

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I've found an interesting article on adding radial gravity to box2d. http://www.vellios.com/2010/06/06/box2d-and-radial-gravity-code/ To port this to lua though I need to calculate distance squar...
Downfall asked 25/1, 2011 at 9:25
1

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