Love2D on iPhone/iPad
Asked Answered
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Is there any porting of Love2D http://love2d.org/ game engine to iPhone/iPad?

Meingolda answered 24/12, 2010 at 10:6 Comment(0)
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Since 0.10

Yes! You can find the iOS download (love-[version]-ios-source.zip) on the Bitbucket download page. It includes documentation on how to use it.

Before 0.10

Unfortunately, not yet. The reason might be that Apple only allow static libraries on the iPhone.

Source: http://love2d.org/forums/viewtopic.php?f=3&t=2023&p=20788&hilit=iphone#p20788

Stammer answered 24/12, 2010 at 10:9 Comment(0)
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Bill Meltsner has started work on an iPhone port. Check it out, it current;y only works in the simulator, but he seems to be progressing fairly well: https://bitbucket.org/bmelts/love-iphone/overview

Chichi answered 2/1, 2011 at 18:21 Comment(0)
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There is now! Have a look at the Love2D Forum post right here

It is stable and running, requirement is at least Xcode 4.3, working on iPhone, iPad, Simulator as well as real device.

Have a nice day

Wingfield answered 22/8, 2014 at 11:0 Comment(0)
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The closest alternative would be the Moai framework. It's a free, open source, Lua-based game engine/library, like LÖVE, but in addition to running on Windows, Mac and Linux, it runs on iOS and Android (and apparently the Chrome browser, too; no clue how that works, haven't tried it yet).

The API is a bit lower level than LÖVE, but from what I've seen so far it seems to be exceptionally well engineered and is super fast. Wolf Toss (also available on Android) was written with it.

Bow answered 26/1, 2012 at 18:36 Comment(0)

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