Is there any porting of Love2D http://love2d.org/ game engine to iPhone/iPad?
Since 0.10
Yes! You can find the iOS download (love-[version]-ios-source.zip
) on the Bitbucket download page. It includes documentation on how to use it.
Before 0.10
Unfortunately, not yet. The reason might be that Apple only allow static libraries on the iPhone.
Source: http://love2d.org/forums/viewtopic.php?f=3&t=2023&p=20788&hilit=iphone#p20788
Bill Meltsner has started work on an iPhone port. Check it out, it current;y only works in the simulator, but he seems to be progressing fairly well: https://bitbucket.org/bmelts/love-iphone/overview
There is now! Have a look at the Love2D Forum post right here
It is stable and running, requirement is at least Xcode 4.3, working on iPhone, iPad, Simulator as well as real device.
Have a nice day
The closest alternative would be the Moai framework. It's a free, open source, Lua-based game engine/library, like LÖVE, but in addition to running on Windows, Mac and Linux, it runs on iOS and Android (and apparently the Chrome browser, too; no clue how that works, haven't tried it yet).
The API is a bit lower level than LÖVE, but from what I've seen so far it seems to be exceptionally well engineered and is super fast. Wolf Toss (also available on Android) was written with it.
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