I've got two questions about LÖVE.
Can I sell what I make in LÖVE? Can I compile anything I make into an EXE file?
I've got two questions about LÖVE.
Can I sell what I make in LÖVE? Can I compile anything I make into an EXE file?
Yes, you can sell what you make in LÖVE. Their site clearly says: "LÖVE is licensed under the liberal zlib/libpng license. That means you can use it freely for any purpose — including commercial ones."
And yes, you can make an executable out of your LÖVE project. Just see here.
Here's the answer to your EXE file question from their wiki:
Windows
copy /b love.exe+game.love game.exe
Linux
cat love game.love > game
From their TOS:
Permission is hereby granted, free of charge, to any person... to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,... subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
It says you can do anything you want with it as long as you leave their permissions notices in-tact on any files they put it on.
cat love game.love > game
won't work, as probably the love executable isn't in the same dir as the game.love file. So it should be cat `which love` game.love > game
–
Glair From the same page -
Two things should be noted:
- The end result will not be a single executable, you must also include some DLL files in your zip-file.
- The resulting executable from the merge will still be readable by archiving software, such as WinZip.
.exe
files throughcopy /b (love.exe file location here)+(.love file location here) game.exe
for windows and
cat (love.exe file location here) (.love file location here) > game.exe
for linux,
in the folder where you put .exe file be sure to copy/paste the .dll
files into said folder
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