Hey everyone! I'm currently working on a mobile game that utilizes Google Play Game Services (GPGS), which requires me to use a Gradle build. I'm currently using Godot 4.1.3. I've encountered an issue while testing the game on my phone, as I'm receiving the following error message:
Cannot remove non-existent file or directory: C:/Users/$USER/AppData/Local/Godot/tmpexport.1699031438.apk
At first, I thought this problem was related to GPGS, but even after disabling it, the same error persisted. To investigate further, I created a new project with just a button and was able to test it on my phone without using Gradle Build. However, as soon as I enabled Gradle Build, the same error reappeared. I then attempted to run the Android build directly from Android Studio, and it seemed to work fine. So, I'm not entirely sure what's causing this issue or where I might be going wrong. I would greatly appreciate any assistance or insights you can provide. <3