New to Godot Questions
5
Older asked 6/12, 2023 at 18:24
2
Hello. I'm new to Godot, and I've created a simple dungeon generator. It generally works well, as it avoids repeating rooms; however, I've encountered issues where rooms aren't always connected or are...
Divinadivination asked 6/12, 2023 at 21:24
4
Image 1 is an example of what I want it to look like (From a tutorial)
here is image 2, I don't know why but i'm not getting code suggestions.
I thought I enabled it?
Can anyone help me en...
Arsphenamine asked 6/12, 2023 at 17:21
3
Please tell me an approximate template of how to save a lot of data in godot. I've watched a bunch of videos about it, but everywhere they show mostly only the ways of saving itself, and not how to im...
Arrears asked 5/12, 2023 at 19:34
12
Achromaticity asked 4/12, 2023 at 20:8
5
when each if statement has 1 city it works, but when I add more than one then it doesn't work.
Systematist asked 4/12, 2023 at 19:36
5
Hey, i'm just interesting what the best FPS camera style in godot?
Currently i'm using the way where camera in the "camera_mount":
But it looks weird because i can see my character's head (or body) f...
Haile asked 4/12, 2023 at 18:39
2
Hello, I'm working with VehicleBody3D and trying to let the user jump. I've been been able to implement jumps in 2d and 3d character bodies without much issue by following some tutorials, but I am fai...
Matron asked 4/12, 2023 at 17:44
5
I have An error please help me
Lollar asked 4/12, 2023 at 15:58
1
Hi,
I feel like I'm missing something when it comes to being able to save a game state.
For context I'm creating an app rather than a game. Which looks like this:
I want to be able to save the node g...
Effusive asked 4/12, 2023 at 4:33
1
Solved
Is there a way to ALT-F and entire script to fold all the foldable sections?
I'm one of those weird people that puts class and method headers in the code and lots of comments explaining what's going o...
Houseman asked 4/12, 2023 at 1:15
4
i want to make it so that when i spawn an enemy, a signal is connected a to it. the signal has an intiger value. when the number attached reaches zero, a variable in the enemy script will change from ...
Araliaceous asked 3/12, 2023 at 17:25
2
darceyo Don't use either. Never try to access parent nodes directly. Instead declare an export property in your child script and then in the Inpector panel assign the node that is somewhere up the tre...
Cahra asked 3/12, 2023 at 10:35
1
I tried alternative codes with get_node() but same error occured. The script belongs to 'Player'. Please help.
Tightfisted asked 3/12, 2023 at 7:50
4
Solved
My animations worked with v4.1, but no longer since moving to 4.2, because the Signal 'AnimationPlayer_animation_finished' is no longer there. How may I now detect when an Animation has finished, plea...
Ifni asked 3/12, 2023 at 0:25
4
scene/resources/packed_scene.cpp:449 - Condition "!valid" is true. Continuing.
Madriene asked 2/12, 2023 at 13:47
1
I read that the best way to make root node CharacterBody2D and it child node is Area2D. I put Sprite Sheet and Collision Shape in the root node. But if I do so, the Area2d node asks for Collision shap...
Abradant asked 2/12, 2023 at 17:48
2
Hyy guys I am learning godot, I was watching an tutorial on YouTube he was using godot 3
And I am using godot 4.2 stable.
Is used code in my scene, and then run my project but it's not running, getti...
Aguilera asked 2/12, 2023 at 7:56
2
Hey. I don't understand how to do such simple thing.
Here's my code:
extends Area3D
func _on_body_entered(body):
print("body: " + str(body))
if body.name == "coin":
body.queue_free()
I tried it,...
Sawdust asked 2/12, 2023 at 8:31
19
Recently Ive been trying to build 3D characters in Godot and have been running into a really frustrating issue where on closing and reopening the program my CollisionShape3D nodes that are attached to...
Mcbryde asked 7/11, 2023 at 14:19
3
Solved
Hey, guys,
I'm working on a predator-prey simulation for a school project.
The predator and prey nodes have a 2D area attached to them. If the predator's area touches the prey's area, the prey dies....
Presumable asked 1/12, 2023 at 12:46
14
Hi! I'm making a code for reading the image of a SubViewport node and then running a for loop to get all pixels colors values and averaging each channel (red, green and blue) to get each pixel`s light...
Vellum asked 29/11, 2023 at 0:7
3
I am trying to switch the scene after the screen fades to black.
`extends TextureButton
onready var anim = $Fade/AnimationPlayer
func _process(delta):
if Input.is_action_just_pressed("mouseleft")...
Reaction asked 30/11, 2023 at 5:30
3
Solved
Hey, guys,
I've been testing some Godot features, and I'm having trouble understanding the Timer node. I attempted to send a signal to my player node, intending to print a debug message after 3 secon...
Kimball asked 30/11, 2023 at 1:23
2
I'm making a top-down rogue with dungeon generation similar to the binding of Isaac. I'm trying to make a system to be able to tell which room the players in, I create doors on each side of a room a...
Joint asked 29/11, 2023 at 17:47
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