Hey, guys,
I've been testing some Godot features, and I'm having trouble understanding the Timer node. I attempted to send a signal to my player node, intending to print a debug message after 3 seconds, but the message never appears
[extends CharacterBody2D
var speed = 400
func process(delta):
var direction = Vector2(randi_range(-1,1), randi_range(-1,1))
random_move(direction )
$Timer.start()
func random_move(direction):
velocity = direction*speed
move_and_slide()
func _on_timer_timeout():
print("ok")
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