New to Godot Questions

12

Hello, I'm new to Godot game engine, and I want to learn how to program. I never had any kind of contact with programming and so the first time I opened the program I was very confused. I want to know...
Shipper asked 7/6, 2023 at 21:2

2

Solved

Hi all! I'm working on my first Godot game, and I'm trying to achieve a super specific thing I hope you can help me out with 🙂 Here's the idea; I have a RigidBody3D that can move around my 3D enviro...
Antonia asked 12/2 at 14:51

3

Solved

Hi! I'm trying to build a level manager for my game to shift around scenes. I tried to follow this guide exactly, but I must be doing something wrong because it's not quite working. Here's the relevan...
Vday asked 18/2 at 16:2

2

So I want to create a UI with an animation from a texture. This is easily done with the 2D nodes but when I use a TextureRect there is no option to animate the over multiple frames. I found an Animate...
Kimberlykimberlyn asked 16/2 at 21:14

3

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Hello, I am extremely new to Godot and making games in general. I am currently attempting to follow an introduction guide to Godot located here > https://docs.godotengine.org/en/stable/getting_star...
Docila asked 11/2 at 19:56

5

Hey everyone. I'm new to Godot, so I'm sorry if this is a dumb question. I am making a basic platformer to get used to the engine, as I come from Unity. I created a CharacterBody2D and I tried to give...
Matthiew asked 20/9, 2023 at 15:38

18

Hi, so i want to emit a signal when the axe has touched the tree 3 times. I get the error: @ _ready(): In Object of type 'CharacterBody2D': Attempt to connect nonexistent signal 'CollisionsWithTree3' ...
Corneliuscornell asked 9/2 at 17:2

2

Hi everyone! I'm having a problem with my 2D game. It works just fine in the editor and on my Android 9 smartphone. However, when I try the game on my Android 7 tablet, it installs like normal, and th...
Bayle asked 22/9, 2023 at 10:3

16

I'm making a 3D FPS game where i am also in the making of a shooting mechanic. I want to make so when bullets collide with something they self_destruct. But, when said bullet is fired and actually col...
Hydrangea asked 30/1 at 1:4

5

Please tell me how to reduce the number in godot 3.5.3, that is, "1000 000 <—> 1.00million" or "1000 <—> 1.00thousand"? I looked at what stepify() is, but I didn't figure out how to use it...
Geldens asked 31/1 at 16:22

2

Hi everyone, keep in mind I'm a beginner so I'm surely missing something obvious! I have a generic item scene that defines a class on which I've set collision layers and masks (3 and 1,2,4 respective...
Cajole asked 30/1 at 17:39

8

You know when there are games that allow you to see your own feet when you look down, or overall just see your character? Is there a way to make this into my game, properly? because, i try and try and...
Actinouranium asked 21/1 at 23:51

6

Hello, I'm a beginner on Godot and I'm trying to generate arrows on my scene that will kill the player. But too many of them are generated and and it doesn't work well at all. Any idea on why's that ?...
Epergne asked 24/1 at 22:57

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I'm super new to godot and programing in general. so Im struggling with making my enemies. I got the player to shoot just fine, but now I am stuck. The game is an auto runner platformer, so the player...
Theolatheologian asked 25/1 at 4:38

3

Can someone explain me what does the to_local do? I read the description but I still don't understand. func _input(event): if event is InputEventMouseButton and event.pressed and event.button_index ...
Gamez asked 24/1 at 14:22

4

So, i'm making a first person shooting mechanic and i'm following a tutorial on how to make a second camera for the weapon so it only displays on screen but not clip anything. Everything was going wel...
Philipphilipa asked 23/1 at 2:41

6

I have a scene that is a button. If you click on it an instance of that scene (button) is added to that scene. So there are 2 buttons now. Pressing the 1 button creates more buttons. But pressing the ...
Lazar asked 22/1 at 18:40

9

tl;dr: The question itself: anyone coding all their scripts outside the built-in editor? And if also vscode, does the ext still handle some of v4 / some language-support extension features? How's the ...
Mercaptopurine asked 27/11, 2023 at 17:21

13

How to Round TextureRect in Godot 4.1.3 ?
Setsukosett asked 16/11, 2023 at 18:2

2

how do I fix this??? so it works in godot 4.1 went down below 3.1 it works fine. I could continue to work in 3.1, but I would like to use the new version
Bumgardner asked 20/11, 2023 at 6:29

5

Hi All, I am new to Godot Engine - just messed around with it a couple of years ago (v3.1) and loved pretty much everything about it. However as I've been busy with another project, I could not dedic...
Linsang asked 13/1 at 18:51

4

Hello! I posted about this over on the discord but didn't get any answers. I'm 100% new to game dev and my computer may be a bit under powered but basically I was following a tutorial and got up to 5...
Mask asked 14/1 at 16:27

8

Hey, I'm trying to import a glTF from blender. It's about 90% working however there are a few small issues. One of the is when I import I get this red cross: The other is that I'm unable to make an...
Halftruth asked 12/1 at 5:33

7

Hey! I was trying shaders for the first time because I wanted to know how to invert the colors of my game. The approach I came up with was including a ColorRect node to my HUD and then adding a materi...
Rabia asked 12/1 at 0:52

3

Hey, I'm trying to follow this tutorial however once I'm at this point I'm getting this error when trying to either sprint or crouch: W 0:00:02:0690 state_machine.gd:36 @ on_child_transition(): Spr...
Solomonsolon asked 9/1 at 23:41

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