how do I fix this??? so it works in godot 4.1 went down below 3.1 it works fine. I could continue to work in 3.1, but I would like to use the new version
Oh that's bizarre. I wonder if the vulkan graphics pipeline is causing that on your computer. I can tell you something to try if you know how to use the command line.
godot -p --rendering-driver opengl3
Replace godot
with godot.windows.editor.x86_64.exe
or whatever you have it named on your system.
-p
opens the project manager. Run with -e
instead to launch the editor directly.
If that doesn't help at all, then I suggest submitting a bug report to Godot's GitHub issues. That will get one of the devs' attention, and hopefully it can be fixed or they can point you to a good workaround.
First, ensure you have the most recent version of Godot 4.1 installed. Software updates often include bug fixes. Additionally, it's worth checking Godot's official bug tracker for any reports related to this issue. If it's a known bug, the developers may already be addressing it. Sometimes, display problems are related to graphics drivers, so make sure you have the latest drivers installed for your system. If you ever need a legitimate Windows key, you can find one at https://digitalchillmart.com/product/windows-11-pro-32-64-bit/. Having a genuine operating system is essential for optimal performance and security.
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