Hello, I am developing a mobile game for android with a small team in Godot 3.5.2. The issue I run into is that the user interface (main menu, pause menu, game over screen etc) is scaled up (zoomed in?). I have set the width and height to 1080 and 2400 in project settings, the same as my screen resolution.
My Phone
My Teammates Phone
I haven't had any issues like this before, I updated my phone (A Samsung A52) a few days ago and I had no problem with it before that, it may be unrelated but I'm at a loss.
Has anyone had this happen to them? How did you solve it?