GUI Questions
2
Solved
I'm trying to create a control that contains another control that I've created. I'm running into the problem that when I do this the child component is no longer able to access its child components. T...
Particularism asked 7/11, 2023 at 6:13
1
Hi all,
Is there anyway to adjust the application priority?
Barracoon asked 6/11, 2023 at 22:14
12
I'm programmatically adding buttons to a container, but when the text in the button is too long, it stretches the button and the container with it.
The "Text Overrun Behavior" and "Clip Text" options...
Flick asked 4/11, 2023 at 13:23
5
Solved
I'm currently working on a project where viewports are very important, and I just realized there doesn't seem to be a proper way to make sure they stretch to the size of the container. Here's an examp...
Leukemia asked 3/11, 2023 at 15:4
6
Hi everyone! In a couple of months, I'm going to be releasing my first game on Steam. I'm targeting Windows, Linux and SteamOS/Steam deck.
Currently, I'm trying to add localization support for Xbox ...
Octagonal asked 2/11, 2023 at 12:55
6
Hey all, got a (hopefully) quick question that I can't seem to find the answer for.
I've got a script that does a raycast for click to move movement, working just fine. I've got some UI that I want t...
Beekeeping asked 30/10, 2023 at 3:5
3
Solved
Just first time using it, maybe someone had the same problem
Divisive asked 30/10, 2023 at 10:29
1
I'm programming an app, and I need to set the GUI's elements (buttons, labels. TextEdit, etc) text font and font size to System's font and font size. Is it possible? How?
I tryed using OS class but I ...
Butchery asked 29/10, 2023 at 1:29
3
I've created a set of menus that extend PanelContainers. Each menu has a bunch of buttons and also display some text and graphics. I am making a menu appear by calling its show() method and getting ri...
Tormentor asked 28/10, 2023 at 7:45
1
Hi, so I am starting to try and figure out some UI since it is critical for certain base elements like movement. My question is where in my scene tree should I place it, specifically the UI that contr...
Jumpy asked 15/10, 2023 at 11:48
1
Whenever I leave the scene for setting the games options or loading a config file that has the settings, The HSlider does not update to a position to reflect it's settings. How can I get it to update ...
Aneroidograph asked 19/10, 2023 at 23:12
1
Hellooo everyone,
So I'm trying creating a Shop that stays on the menu of my game, my idea is that the player does not choose the item to buy, but after paying he will receive a random item. I saw tha...
Maidel asked 26/10, 2023 at 12:5
2
PopupPanel upgraded from 3. x to 4. x with blurred text.
The text on the upper part of this picture is in the Label of the Panel
The text in the lower part is in the PopupPanel Label
The text in the...
Teufert asked 23/10, 2023 at 7:8
1
I want to implement a simple game option so that players can select a font type. It can be used as an accessibility option for players who suffer from Dyslexia. Or, give players options to choose from...
Neanderthal asked 26/9, 2023 at 0:5
3
Hey all, as my first project in Godot I am attempting to build a Windows 98-like interface. I made my File Explorer window out of the window node, as the click-and-drag movement, close button, and win...
Disenthral asked 16/10, 2023 at 0:28
1
I'd like to create an ImageTexture or CanvasTexture subclass that dynamically creates and caches its content from a single character at a specified code point in a FontVariation that's also built and ...
Flop asked 14/10, 2023 at 18:34
2
I set a custom cursor for my attack mode and want to set it back to the default cursor once the attack is finished. Setting the cursor works fine, but when I reset the custom cursor to null, it doesn'...
Perpetuity asked 14/10, 2023 at 11:10
4
I'm having trouble figuring out how to change a label node from another scene. What I want is for my game settings option to be able apply font changes to a label that is from another scene and it's s...
Sandstrom asked 12/10, 2023 at 19:13
3
I'm trying to get both the parent window and child window transparent so I can implement a separate titlebar system for my game, along with some other gimmicks;
However, as shown in the image, the ba...
Rockingham asked 6/10, 2023 at 20:54
8
Solved
Hi, all, just started with Godot and even though i have some Unity experience (yeah, i know...) there were a few things I couldn't figure out:
I made my Main node/scene which has canvas_layer, a color...
Retral asked 7/10, 2023 at 10:8
4
When I check is_hovered() on a button, and the mouse hovers over the button, the button plays the sound a bunch of times whenever the mouse moves while hovering. How do I fix this? Should I use some s...
Rufena asked 5/10, 2023 at 17:35
2
I have some controls that I need to disable when they're not needed. For things like checkboxes, they go grey and it's obvious they're disabled However, I also have a ColorPickerButton and a label nex...
Printmaker asked 4/10, 2023 at 7:30
1
Solved
I'm writing a custom control and would like to just inherit the font from my parent rather than creating a separate parameter for it for the user to set. Is there a way to do this?
Linzer asked 4/10, 2023 at 2:29
7
I've been working on a simple dialogue system with a very basic Ren'py like window. My issue right now is that my text from my label is going outside of the margin. Am I using the wrong node, or am I ...
Actinometer asked 2/10, 2023 at 21:54
4
I want to create a very basic and simple dialogue box in Godot. Similar to this Ren'py VN style, with no complex or fancy stuff to it, I'm a beginner after all. The reason for no plugins is because I ...
Bitters asked 1/10, 2023 at 0:56
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