Broken-Image Questions
5
Do you mean the scene view? Click the middle of the view tool or the three parallel lines below it.
![17804-screenshot+2013-11-12+11.50.10.png|17804]
Ruffin asked 12/11, 2013 at 11:47
5
Solved
Hi, I’m having trouble with creating a billboard shader with shadergraph. It is for a simple quad with a texture and I want all axis to align with view, so it should look exactly like a particle with ...
Pocketbook asked 12/4, 2019 at 16:57
2
Solved
Hi,
I’m doing an overview of my level before starting it so I set some Vector3 array for positions and another for rotations. I’m using the method posted here so I can have lerps that occurs with a co...
Snowshed asked 20/6, 2015 at 0:11
4
Solved
hi guys i am trying to get all of the mesh edges(sides- the light blue lines that appear when you select a mesh, the wire frame) each edge is a pair of vertices that form that edge(line, side) and are...
Amphiboly asked 31/10, 2013 at 6:42
4
Solved
Hi guys,
so, I’m trying to make a script, an Editor, that will allow me to change a value - and see the result of the change immediately while in editor mode, e.g. not running the game.
I manage to th...
Ambrotype asked 27/6, 2018 at 1:2
1
I tried a lot of different options, like a outline, a wireframe shader, but they all do not give the desired effect.
Shader "Custom/WireframeShader"
{
Properties
{
_WireColor("Edges Color", Color)...
Isolative asked 26/3, 2020 at 9:36
5
Hi,
I have a strange problem. The first few objects of my gameobject array which contains the asset previews from the specified folder return none or a missing texture. And every second time building ...
Distant asked 27/6, 2013 at 18:18
4
Solved
i have a problem. i want that if i move left or right, the camera slightly tilts left and right (on z axis).
now this works perfectly fine if i dont use my mouseLook but somehow together they wont wor...
Mapp asked 16/2, 2020 at 6:45
4
Solved
Hello all
I need to have a sentence surrounding the player, how should I approach this?
Let me tell you what I’ve tried already:
Text mesh pro - no results
Curvy - no results (good for 2d circle only)...
Toole asked 10/9, 2018 at 9:58
2
Basically I want to make item drops from sprites, in run-time, rather than making 3D objects outside.
This does not only gonna work to item drops, but rather to everything that will appear in game, it...
Precontract asked 22/10, 2014 at 19:55
2
In unity 2d UI I have switched the canvas scaler into scale with screen size mode.
For those components added into the canvas manually the scaler works well. But for those added by scripts, even from ...
Maniac asked 28/8, 2015 at 17:41
2
191140-so-bad-lightning-mf-xd.png1920×1032 385 KBHello everyone, Help someone with advice, or maybe there is someone who would like to help me in general, since I’m new to this. Maybe someone knows ho...
Kaunas asked 13/1, 2022 at 17:54
2
Solved
Hello everyone,
During the last few days i was coding a painting behavior for a game am working on, and am currently in a very advanced phase, i can say that i have 90% of the work done and working pe...
Standifer asked 29/1, 2014 at 6:33
3
Solved
Hello I have an odd problem,
I am creating players for a soccer game with dynamically created textures for jumpers
When they get created the Texture shows as white, but if i tick and untick the "ena...
Jongjongleur asked 11/2, 2019 at 4:18
3
Hey guys, I’ve been trying to figure out how block clicks in my game scene with UI objects, but I’m running into problems.
I’ve set up this little debug code here
if( Input.GetMouseButtonDown(0) )
{
...
Toggle asked 17/3, 2016 at 17:29
5
Solved
Hi!
i am building a GUI System with a list of elements. To scroll this list i need a scrollbar.
Therefore i have a got a ScrollRect. The elements are being placed at runtime inside of an RectTransform...
Bandoline asked 24/8, 2015 at 15:36
2
I have a canvas that replicates an in game computer that toggles active when you enter the pc, is it possible to display the canvas on the monitor model? Making the canvas world space isn’t what I wan...
Burleson asked 14/8, 2020 at 10:31
1
Solved
Hello!
I made an application with trees, created by Unity Tree Creator. I want filter some trees, so I replace shader and color to make transparent trees. It works in debug and standalone version too....
Albaugh asked 25/4, 2014 at 17:41
1
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