vertices Questions
4
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I've been looking at the Gremlin graph language, and it appears very powerful. However, whilst running through what it can do to evaluate it against requirements, I came across a case that I can't ...
2
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Nearly every OpenGL tutorial lets you implement drawing a cube. Therefore the vertices of the cube are needed. In the example code I saw a long list defining every vertex. But I would like to compu...
4
Solved
I have a set of vertices(called A) and I want to find all the border vertices such that this border vertices set is an outline of the shape.
Many of the vertices in A are redundant because they a...
0
I'm using the "TEXT_DETECTION" option from the Google Cloud Vision API to OCR some images.
The bounding box around individual characters is sometimes accurate and sometimes not, often within the ...
Hankhanke asked 15/9, 2017 at 17:38
1
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I've looked online for quite some time and can't find an answer to this.
For simplicity, let's just assume I need to fully smooth out the normals of a group of cojoined faces. I want to find the ac...
1
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I’m trying to build a neural network that takes as inputs the vertices position of a 3d mesh,
and outputs the coordinates of two points on the inside.
for testing purpose I have a dataset contai...
Panter asked 9/5, 2017 at 11:25
1
I have a table of nodes to be plotted in R and am using igraph.plot as it seems to be the best suited to my needs.
Not all the nodes in my graph are connected, i.e. some part of the overall graph ...
1
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I'm working in Unity and thus coding in C#, but any idea or a place to start is welcome.
I don't really know how to describe my problem, and if there is a 'simple' solution for it, but I'll try.
I...
Leaven asked 3/6, 2016 at 13:29
1
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I've got some morph targets working:
https://jsfiddle.net/3wtwzuh3/2/
(Use the slider control to see the morph)
However, I'd like to be able to access the new positions of the vertices after the ...
Opaque asked 6/4, 2016 at 20:28
2
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I'm trying to write a script that makes a cube turn blue and display the vertices of the cube on it when selected during runtime. So basically when clicked, it will show all the vertices and then a...
Amando asked 28/10, 2015 at 16:57
3
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First of all I wanted to say that my title is probably not describing my question correctly. I don't know how the process I am trying to accomplish is called, which made searching for a solution on...
1
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Is it any way possible to show vertices of a mesh as ie. colored dots?
Thanks.
1
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I'm trying to map a texture on a cube which is basicly a triangle strip with 8 vertices and 14 indicies:
static const GLfloat vertices[8] =
{
-1.f,-1.f,-1.f,
-1.f,-1.f, 1.f,
-1.f, 1.f,-1.f,
-1....
Outface asked 26/8, 2014 at 10:39
1
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I'm using three.js r67, and vertices does not seem to be updated.
I set geometry.dynamic = true, geometry.verticesNeedUpdate = true.
Circle is moving, but line is static....
Someone could help me?...
2
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I am trying to understand these two, how to use them and how they are related. Let's say I want to create a simple terrain and a textured cube. For both objects I have the array of triangles vertic...
1
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I need to make a body with more than 8 vertices, and i get the error.
AL lib: (EE) alc_cleanup: 1 device not closed
Assertion failed!
Program: C:\Program Files\Java\jre7\bin\javaw.exe
File: /var...
1
I am successfully extracting vector data from SceneKit primitives, very much along the lines as in the question/answer here:
Extracting vertices from scenekit
This does not seem to work for all t...
1
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I am reading several books about OpenGL and in two of them they always define the vertices counter clockwise. From what I read this is very crucial because it determines where the front and back is...
3
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Is there a very short expression in iGraph 0.6 for python 2.7 to see if two vertices specified by index are connected by an edge or not?
I found somewhere:
are_connected(v1, v2)
but in python...
1
I would like to store instances of a class in a graph-tool graph, one object per node (or 'vertex' as graph-tool calls them). I am trying to use a vertex property as that seems to the be the way to...
Nitrate asked 2/3, 2012 at 1:34
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I am writing my own engine using OpenTK (basically just OpenGL bindings for C#, gl* becomes GL.*) and I'm going to be storing a lot of vertex buffers with several thousand vertices in each. Therefo...
1
What is the most efficient way to identify the vertices that are visible from a particular viewpoint?
I have a scene composed of several 3D models. I want to attach an identifier to each vertex (M...
Looksee asked 1/11, 2010 at 21:58
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Does a 3D vector differ from a 3D point tuple (x,y,z) in the context of 3D game mathematics?
If they are different, then how do I calculate a vector given a 3d point?
2
I'm using OpenGL with gluPerspective, what would I need to do to make it use an axis-system which the origin is top left instead of bottom left?
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