rendertarget Questions
1
I'm using the Unreal Engine 4 VR Content Examples where it has a whiteboard you can draw on. It uses render targets to render the line to the canvas.
The problem is, when I copy the whiteboard to ...
Idiolect asked 16/9, 2018 at 22:0
1
Short Version of Problem
I am trying to access the contents of a RenderTexture in Unity which I have been drawing with an own Material using Graphics.Blit.
Graphics.Blit (null, renderTexture, mat...
Collettecolletti asked 18/1, 2017 at 21:52
1
Solved
Using DirectX 11, I created a 3D volume texture that can be bound as a render target:
D3D11_TEXTURE3D_DESC texDesc3d;
// ...
texDesc3d.Usage = D3D11_USAGE_DEFAULT;
texDesc3d.BindFlags = D3D11_BIND...
Closeup asked 18/3, 2015 at 14:24
2
Solved
I have IDirect3DSurface9, default pool, YUV format. How can I efficiently get bitmap bits from it? At the moment I:
create render target:
device->CreateRenderTarget(surf_desc.Width, surf_desc.Heig...
Schexnayder asked 13/12, 2010 at 15:8
1
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