ogre3d Questions

2

Solved

When I go to use OGRE with SDL (as described in this article), I seem to be having trouble with a second window that appears behind my main render window. Basically, the code I'm using is this: SD...
Somatist asked 30/12, 2009 at 7:22

9

Solved

I am trying to build out a useful 3d game engine out of the Ogre3d rendering engine for mocking up some of the ideas i have come up with and have come to a bit of a crossroads. There are a number o...
Moonlight asked 17/9, 2008 at 21:32

1

I was able to find a basic implementation of CEF3 in Ogre3D -- but I was hoping there would be something similar for Unity3D. Link I am currently using Awesomium, however, I now need to use RTCPe...
Miguelmiguela asked 9/12, 2013 at 6:53

5

I dabbled in some game programming a few years back. I got up to using Windows Xp, C++, Ogre3d, Visual Studio, and Blender. I started to make an RTS but then real life happened. Anyway, I'm lookin...
Reeba asked 16/9, 2010 at 5:36

2

I'm currently evaluating the Bullet Physics Library for a 3D space game I'm writing using C++ and Ogre3D. I've gotten Ogre3D and Bullet integrated nicely by deriving from btMotionState and plugging...
Fino asked 4/11, 2009 at 22:17

2

Solved

I'm trying to build the first ogre tutorial I'm on Debian Wheezy - beta 4 and I've installed these packages : libois-dev libogre-dev I've built the tutorial with this line : g++ -I/usr/inclu...
Hereditable asked 28/12, 2012 at 17:51

1

Solved

I was trying to set up an Ogre3D application and I set an "OGRE_HOME" system variable to the home directory of the SDK. Then I set project properties, like include directories in the Project Proper...

1

Solved

I am using Ogre3D as the graphics engine. I create a mesh manually which works fine, uvs are correct and are set to represent grid coordinates (for this example the grid is a 10 x 10) I do nothi...
Contexture asked 1/7, 2012 at 14:43

1

Solved

I am getting a bit confused as to why my manually created mesh is not appearing correctly. I have created the vertex and index buffers and they seem (although I am not 100% sure) to contain the cor...
Liter asked 23/6, 2012 at 18:17

1

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Hope that this helps a lot of people who struggle with installing OGRE on Windows. I did, and I don't want anyone else to go through the same amount of torture. I've tried to make this explanatio...
Peracid asked 15/10, 2011 at 8:14

1

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What is near and far clipping distances in 3D Graphics? If it makes a difference, I am using Ogre 3D render engine.
Rattoon asked 4/1, 2011 at 2:47

2

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I'm working in Ogre, but it's a general quaternion problem. I have an object, to which I apply a rotation quaternion Q1 initially. Later, I want to make it as if I initially rotated the object by ...
Royal asked 18/11, 2009 at 12:25

3

Solved

I've managed to get through my C++ game programming career so far virtually never touching exceptions but recently I've been working on a project with the Ogre engine and I'm trying to learn proper...
Impi asked 29/4, 2010 at 11:24

2

I've been challenged with a C++ 3D application project that will use 3 displays, each one rendering from a different camera. Recently I learned about Ogre3D but it's not clear if it supports outpu...
Dissuasion asked 7/1, 2010 at 21:10

3

Solved

I am programming a game using Visual C++ 2008 Express and the Ogre3D sdk. My core gameplay logic is designed to run at 100 times/second. For simplicity, I'll say it's a method called 'gamelogic()'...
Lothaire asked 28/5, 2009 at 13:24
1

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