ogre Questions

4

I installed Ogre3D 1.8.1 (the source package) on Ubuntu 12.04 and everything went fine (I managed to run some samples on the Ogre interface). However, I hit a problem while I was compiling an exter...
Amble asked 13/4, 2013 at 0:0

2

Trying to use Ogre in the Qt project. Ogre is build succesfully. Running the project it gives me three errors: /usr/lib/x86_64-linux-gnu/libboost_system.so.1.54.0:-1: error: error adding symbols: ...
Carlettacarley asked 16/9, 2014 at 9:10

2

I've been working with the QmlOgre Qt example to make it work with Qt5 final. The original example itself looks fine now and behaves as intended. My code is here: https://github.com/advancingu/QmlO...
Imam asked 5/4, 2013 at 4:56

4

Solved

I used the setx command to set OGRE_HOME: setx OGRE_HOME D:\Program Files\OgreSDK Now I need to change to value of OGRE_HOME. How can I search all the values I have set? If I run the command aga...
Heterodoxy asked 20/6, 2013 at 13:57

6

Solved

I'm quite familiar with 3d graphics (I developed a little and simple 3d game engine for an academic project). But now I have to develop an audio/video tool in C++ that requires also some 3d ...
Agueda asked 24/3, 2011 at 12:57

2

I use an open-source rendering library (Ogre3D) which has a dependency on zlib. In XCode5, I noticed that when building for iOS, zlib will not build if 64-bit (arm64) architecture is indicated by ...
Mcneely asked 6/3, 2014 at 14:12

1

In my qml I'm creating a C++ component object but can't figure out how to reference the object once it's created. Here's the qml to create an OgreScene object: MouseArea { anchors.fill: parent ...
Estranged asked 22/8, 2013 at 20:58

2

Solved

I'm trying to build the first ogre tutorial I'm on Debian Wheezy - beta 4 and I've installed these packages : libois-dev libogre-dev I've built the tutorial with this line : g++ -I/usr/inclu...
Hereditable asked 28/12, 2012 at 17:51

1

Solved

I'm getting familiar with Ogre openGL engine on mac. I followed this steps to setup the SDK version 1.8.0 on mac Go to http://www.ogre3d.org and click on Download. Next click on Download a Prebui...
Ziagos asked 9/1, 2013 at 11:48

1

Solved

I am using Ogre3D as the graphics engine. I create a mesh manually which works fine, uvs are correct and are set to represent grid coordinates (for this example the grid is a 10 x 10) I do nothi...
Contexture asked 1/7, 2012 at 14:43

1

Solved

I'm using Blender v.2.6.1: is there a way to export my project (.blend) to .mesh and .skeleton? I've tried to download BlenderExport and copy the script and all subdirectories either into "...
Glyndaglynias asked 17/1, 2012 at 10:30

1

Solved

Hope that this helps a lot of people who struggle with installing OGRE on Windows. I did, and I don't want anyone else to go through the same amount of torture. I've tried to make this explanatio...
Peracid asked 15/10, 2011 at 8:14

2

I'm new to Ogre and tried to run the first tutorial, but I have faced a problem getting the error message OGRE EXCEPTION(6:FileNotFoundException): 'resources_d.cfg' file not found! in ConfigFi...
Nonagenarian asked 16/8, 2011 at 0:2
1

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