bullet Questions

12

Solved

Is it possible to format the text in a UILabel to show a bullet point? If so, How can I do it?
Presumptive asked 4/4, 2011 at 1:52

4

Solved

I was just wondering whether there is a way to apply bullet physics to opengl drawn objects (created using glVertex3f or triangle mesh with glVertexAttribPointer). I am currently using jogl and jbu...
Exciting asked 15/11, 2014 at 16:35

1

Solved

The main problem is that Bullet 2 (2.82, to be specific - and perhaps Bullet 3 too, haven't checked it yet) processes edge collisions lousily, generating skewed reaction normals. Test case 1: a sm...
Parliamentarianism asked 7/11, 2014 at 16:25

1

I'm trying to use the bullet physics library as wrapped by the libgdx Android Java development framework (gdx-bullet) and getting JVM crashes or "pure virtual method called" crashes after some shor...
Wayworn asked 22/11, 2012 at 12:42

2

Solved

In the Bullet Physics library, when constructing a rigid body the default argument for the inertia tensor is the zero vector. My understanding of inertia is fairly elementary but from the equation...
Sullivan asked 1/5, 2013 at 16:20

6

Solved

Using Bullet 2.76 I'm trying to freeze an object (rigid body) so that it instantly stops moving, but still responds to collisions. I tried setting it's activation state to DISABLE_SIMULATION, but ...
Sheryllshetland asked 10/6, 2010 at 13:52

2

I'm currently evaluating the Bullet Physics Library for a 3D space game I'm writing using C++ and Ogre3D. I've gotten Ogre3D and Bullet integrated nicely by deriving from btMotionState and plugging...
Fino asked 4/11, 2009 at 22:17

5

Say we have an object at point A. It wants to find out if it can move to point B. It has limited velocity so it can only move step by step. It casts a ray at direction it is moving to. Ray collides...
Magma asked 14/1, 2013 at 21:6

1

Solved

I wish to detect when one (ball) touches another object (target) and I wish to know the impulse of that contact. I know three ways to detect contacts gContactAddedCallback or int numManifold...
Trow asked 21/10, 2012 at 18:22

1

Solved

I'm using BulletSharp, a C# distribution of the bullet library. I have been getting some bouncing in an object that supposedly has Restitution of 0.0f. I have one dynamic cylinder (what will be a ...
Schriever asked 28/5, 2012 at 20:25

1

I am writing a simulation in which we need some boxes to be fairly accurately modeled as they move on a set of conveyors. Currently we detect if the box is colliding with the static conveyor surfac...
Nathalie asked 16/9, 2010 at 1:41
1

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