marching-cubes Questions

2

I'm working on a 3D reconstruction system and want to generate a triangular mesh from the registered point cloud data using Python 3. My objects are not convex, so the marching cubes algorithm seem...
Terrill asked 20/6, 2019 at 13:16

1

Hi. I've been gathering info from various sources consistently over the past month, yet without any luck of finding an idea that would suit my particular issue. So here's the formulation of the ...
Hairsplitting asked 25/9, 2019 at 14:28

3

Normal marching cubes finds 12 edges per cube, but you can do 3 edges per cube, save the edges inside an array, and then go through the cubes again, referencing the edges from the cubes adjacent ra...
Maseru asked 17/4, 2013 at 9:0

1

I have drawn the Barth sextic with Haskell OpenGL and there's a problem. I have also drawn it in R (with packages rgl and misc3d) and there's no problem. The two algorithms (in Haskell and R) are v...
Digitate asked 16/11, 2018 at 8:11

1

Solved

My goal is to get a .obj file from a nifty (.nii) format using python, with the purpose of open it on Unity. I know that the "scikit-image" package has a module called "measure" which has the March...
Derk asked 17/2, 2018 at 18:50

3

Solved

I've been attempting to write a two-pass GPU implementation of the Marching Cubes algorithm, similar to the one detailed in the first chapter of GPU Gems 3, using OpenGL and GLSL. However, the call...
Mckamey asked 18/8, 2012 at 8:36

2

Solved

If anyone cares, I'm using WPF.... Beginning of story: I got a series of gray-scale images(slices of a model). The user inputs a "range" of gray-scale values to build a 3D model upon. Thus I crea...
Angi asked 1/12, 2016 at 17:30

2

I've implemented marching cubes, dual marching cubes and adaptive marching cubes in C#, only to find out that I need dual contouring for my purposes. I've read all works about dual contouring and I...
Dysphemism asked 24/5, 2013 at 12:17

3

Solved

I have successfully implemented the marching cubes algorithm. I used the standard materials as a reference, but I rewrote it entirely from scratch. It works, but I am observing the ambiguities that...
Plano asked 17/6, 2012 at 20:15

4

Solved

What is the most efficient way of computing the gradient for fixed sized voxel data, such as the source code below. Note that I need the gradient at any point in space. The gradients will be used f...
Sclerometer asked 22/1, 2014 at 2:5

4

I'm running a marching squares (relative of the marching cubes) algorithm over an iso plane, then translating the data into a triangular mesh. This works, but creates very complex mesh data. I wou...
Calvert asked 27/7, 2013 at 9:50

1

Solved

I am currently working on understanding and implementing the Marching Cubes algorithm using C++ by rendering a sample data set in OpenGL. I have been encountering an issue where the mesh that I re...
Burgess asked 12/2, 2014 at 0:19

0

I've just finished building these tables for dual marching cubes (by Nielson). VerticesNumberTable contains the length of the array of vertices to create for each Voxel (1 to 4 internal vertices), ...
Saprophyte asked 19/5, 2013 at 19:43

4

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I'm using this marching cube algorithm to draw 3D isosurfaces (ported into C#, outputting MeshGeomtry3Ds, but otherwise the same). The resulting surfaces look great, but are taking a long time to c...
Aixenprovence asked 15/5, 2009 at 13:57

2

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I am trying to render a 3D model (from volvis.org) with Gouraud shading using the marching cubes algorithm. So far I have the normals for each vertex with: GetNormalForVertex(vertex &b, vertex...
Ootid asked 25/3, 2013 at 21:4

1

I'm trying to construct a proper destructible terrain, just for research purposes. Well, everything went fine, but resolution is not satisfying me enough. I have seen a lot of examples how people i...
Bamboo asked 4/1, 2012 at 19:41

1

Solved

I render isosurfaces with marching cubes, (or perhaps marching squares as this is 2D) and I want to do set operations like set difference, intersection and union. I thought this was easy to impleme...
Hurryscurry asked 21/5, 2010 at 12:27
1

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