google-vr Questions
1
If I insert a 360 degree image in VrPanoramaView then the image is showing and rotating successfully but and in this library only one click event which is panoramaView.setEventListener(new VrPanora...
Marquez asked 2/8, 2016 at 8:6
0
I wanted to play 360 videos on Google's Cardboard Latest SDK but I don't know how to play using it as currently proper documentation is not available.
Almost all demo and documentation are for Goog...
Basle asked 6/7, 2020 at 7:37
1
I'm developing an AR experience with a terrain (not smart terrain, just terrain in Unity) in Augmented Reality app, everything works perfect!
But when I'm trying to use the see-through mode of Go...
Kioto asked 13/9, 2017 at 11:2
1
I'm trying to adapt my existing three.js project to work with WebVR. I've made decent progress -- I can look around the scene in VR, but I'm unable to move the camera position away from the initial...
2
Quick Summary:
I'm working on a VR application, and we want to render a website in 3D space in our VR scene, preferably on a texture. There are many ways to accomplish this on desktop (PC/Mac), but...
Petuu asked 29/9, 2017 at 0:6
0
The Lenovo Mirage Solo VR headset has a stereo camera system in the front which is used by the built-in Google WorldSense tracking system.
According to the Google dev blog, support for AR/see-thr...
Flagstaff asked 22/11, 2018 at 8:7
0
I am on a Unity 5.6.5f1 project targeting Android 6.0. The project is VR enabled with Daydream without the gvr sdk since I do not need any interaction.
I noticed that most of the time, when I laun...
Razz asked 19/3, 2018 at 13:42
3
Solved
I am making a scrolling ui panel and apply mask to ScrollRect component, which should hides parts outside panel area. I am using unity version 5.4.2f2-GVR. Mask work correctly on pc when i deploy i...
Sellers asked 2/1, 2017 at 11:54
2
In my aframe project i want to controll the movement speed with the cardboard magnetic button => start/stop with cardboard button.
On my desktop and phone the click event works like i want but if...
2
Solved
I've been working on a game using Google VR in Unity3d and I recently updated my version of unity3d and the (built in) Google VR SDK to the latest version. After doing so the pre-launch report (aut...
Footage asked 27/10, 2017 at 19:0
2
Background
I am using Unity3D 5.3.5 to develop a Google VR (Cardboard) project
Introduction
I added a canvas button to my scene. It shows up in scene mode and sometimes in Game mode but never wh...
Garbanzo asked 22/6, 2016 at 5:33
1
I am making a VR video player using google VR SDK for android. I want to have gaze control in my VR player to add media pause and play controls in the player. I know we can achieve this using unity...
Arabian asked 3/2, 2017 at 13:2
1
The daydream controller is awesome and we want to be able to use it in my AR app. It pairs via bluetooth to the HoloLens just fine, but not sure if I can view it in Unity.
Both HoloLens and daydr...
Doviedow asked 21/11, 2016 at 22:48
2
Solved
I am trying to develop a VR video player using latest Google VR SDK for Android (v1.0.3), but there is no high-level API to build VR playback controls.
YouTube VR player uses old version of gvr to...
Depside asked 11/11, 2016 at 9:54
2
Solved
Ive been trying to get a VR View setup on my page following the examples and such at https://developers.google.com/vr/concepts/vrview, the image i'm using is a cardboard camera 'photo' copied from ...
Autonomous asked 27/5, 2016 at 3:30
1
I have used the VrpanoramaView and gvrView. I face problem to make the navigation links in panorama image. How can I make the navigation buttons in panorama images using Google VR sdk in android?
...
1
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