Vuforia – Can't see terrain when using Cardboard
Asked Answered
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I'm developing an AR experience with a terrain (not smart terrain, just terrain in Unity) in Augmented Reality app, everything works perfect!

But when I'm trying to use the see-through mode of Google VR, I see the clipping planes, that are making the terrain entirely black (you can see this on screenshots).

What could be the problem?

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Kioto answered 13/9, 2017 at 11:2 Comment(5)
Could you try to resize terrain (enlarge the scale of terrain game object)? When you make smaller the 3D game objects in Unity, textures can not be rendered successfully.Rogovy
Thank you for attention to this question! The problem is not in textures, but in clipping planes. I can see in the editor how they are clipping the terrain. If I turn the clipping planes off, then I will see the terrain. But if I turn the clipping planes off, then the models will go outside the video, which looks not goodKioto
Can you share a screenshot of one of the cameras for the eyes in the editor?Tiros
Can you send an example of project where it does not works?Trenchant
Can't you use smart terrain instead?Windsor
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If you see this issue (black clipping planes) when using the see-through mode of Google VR, try setting Far and Near Clipping Plane's parameters in Unity.

enter image description here

Frenulum answered 22/3, 2020 at 17:38 Comment(0)

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