directx Questions

1

Many laptops nowadays have FN hot keys to change volume, brightness, etc. and usually display a visual cue that is rendered on the screen completely above the operating system. For new Windows 8/8....
Zechariah asked 29/7, 2014 at 21:14

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I was trying to develop a Voice recorder in C#. I have tried many ways, like NAudio, DirectX, Microsoft.Xna.Framework.Audio, etc. Everything gives the same result. After we stop the recording, the...
Lumen asked 7/5, 2015 at 11:13

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I am writing a screen capture application. I used the code mentioned on this link for the application. Following is my entire code for your reference: // WangsNotesScrCapt2.cpp : Defines the ent...
Brisk asked 8/7, 2015 at 7:46

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The MSDN page on DXGI gives instructions on how to handle fullscreen resolutions different from the desktop resolution. It says to call IDXGISwapChain::ResizeTargets() before calling IDXGISwapChain...
Autodidact asked 18/8, 2014 at 17:52

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I'm making progress developing a '3d desktop' directx app that needs to display the current contents of a desktop window (e.g. "Calculator") as a 2D texture on a rectangular surface in directx (11)...
Martensite asked 26/11, 2014 at 13:49

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I inspected the Qt GUI interfaces using window spy tools and I know that it does not use windows common controls or any custom window class to create its UI elements and animation effects. I asked ...
Tetchy asked 26/6, 2015 at 8:45

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I want to detour EndScene from an arbitrary DirectX 9 application to create a small overlay. As an example, you could take the frame counter overlay of FRAPS, which is shown in games when activated...
Richardricharda asked 3/1, 2010 at 11:23

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I'm developing a drawing application in Visual C++ by means of Direct2D. I have a demo application where: // create the ID2D1Factory D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, &m_pDi...
Lyricist asked 10/1, 2015 at 18:15

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After several years of developing in other languages, I'm getting back into C++ because of some of the nice features being introduced with ISO C++11. Are there any libraries (DirectX/OpenGL based) ...
Jamarjamb asked 26/4, 2012 at 22:36

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I know how to use GDI to capture screen, however it is very slow (it barely captures 10 fps) I have read that DirectX offers the best speed. But before I start learning DirectX I wanted to test a s...
Quickfreeze asked 4/5, 2015 at 1:14

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I'm a relatively ok-ish programmer, but my main focus has been in application development with C# so far. I have almost zero experience with game development and 3d engines - I've begun readi...
Ceremony asked 18/4, 2015 at 16:24

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If you want to unbind a shader resource in directx11, all code I've found does something along these lines: ID3D10ShaderResourceView* nullSRV[1] = {nullptr}; context->PSSetShaderResources(0, 1,...
Resolve asked 21/4, 2015 at 12:31

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I'm just at the very very beginning of learning shaders/hlsl etc., so please excuse the probably stupid question. I'm following Microsoft's DirectX Tutorials (Tutorial (link) , Code (link) ). As f...
Sprightly asked 19/4, 2015 at 10:1

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I want to write a app which change the microphone input voice and make it like robot or some funny man's voice.It must support send changed voice to all application like IM Software or Game Client....
Compendium asked 6/6, 2009 at 13:21

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I've got a curious problem with SlimDX: we've seen this on Windows 7, and haven't yet tested other versions: I'm using a bundle of cheap USB gamepads (no serial number), and sometimes one physical ...
Elise asked 27/9, 2012 at 10:33

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I'm trying to understand how passing parameters is implemented in shader languages. I've read several articles and documentation, but still I have some doubts. In particular I'm trying to understan...
Beadruby asked 15/2, 2015 at 15:22

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In ffmpeg decoding video scenario, H264 for example, typically we allocate an AVFrame and decode the compressed data, then we get the result from the member data and linesize of AVFrame. As followi...
Unboned asked 5/2, 2015 at 9:9

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To preface this question, I have a competent understanding of OpenGL and the maths behind it, and while I have never touched anything related to DirectX I imagine the concepts are similar. There i...
Exuberant asked 19/9, 2012 at 13:15

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I have some questions about maps in 3D games (i.e. World of Warcraft) and how programmers render them: Is it possible to "smooth" the edges of mountains via some technique, or the only poss...
Erigeron asked 14/1, 2015 at 15:10

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I want to draw DirectX content so that it appears to be floating over top of the desktop and any other applications that are running. I also need to be able to make the directx content semi-transpa...
Kyoko asked 29/9, 2008 at 11:5

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I would like to develop a 2D game for Windows Phone 8. I am a professional Application Developer by day and this seems like a fun hobby. But I have been disapointed trying to get going. It s...
Stinkstone asked 25/11, 2012 at 4:59

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I'm going through the DirectX Math/XNA Math library, and I got curious when I read about the alignment requirements for XMVECTOR (Now DirectX::XMVECTOR), and how it is expected of you to use XMFLOA...
Aspersion asked 2/5, 2014 at 1:11

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I have 4 float points (positions in 2D) and I want to draw and fill a polygon (with vertices at those 4 positions) in 2D. How can I do that with sharpdx?
Frisco asked 4/12, 2014 at 8:36

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I'm in the process of developing a visualization engine for the company I work for. We create decals for the outside of aircraft. As such we would like to be able to visualize the our decals on the...
Karlsbad asked 2/3, 2010 at 20:25

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I have a renderer using directx and openGL, and a 3d scene. The viewport and the window are of the same dimensions. How do I implement picking given mouse coordinates x and y in a platform indepen...
Toaster asked 19/1, 2010 at 11:34

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