Many laptops nowadays have FN hot keys to change volume, brightness, etc. and usually display a visual cue that is rendered on the screen completely above the operating system. For new Windows 8/8.1 systems this visual even appears outside of the desktop in the metro side. They cannot be drawing inside of a borderless window otherwise it wouldn't show up over the metro interface.
I have tried researching whether DirectX can draw directly to the screen but it doesn't appear it can. I don't even know if I should look into OpenGL... ?
I had some success using GDI; specifically the GetDC function with the parameter NULL to grab the screen device.
#include <Windows.h>
int main() {
const HDC dc = GetDC(NULL);
while (1) {
Rectangle(dc, 100, 100, 500, 500);
}
}
However, this requires re-rendering everything repeatedly because my region of the screen can be overwritten by other windows changing in the background. And even with it re-rendering in a loop, there is massive screen flicker.
How do the OEM manufacturers of these laptops achieve this?
Thanks.