Broken-Link Questions

8

Solved

I’ve added the following manipulators to the GraphView: this.AddManipulator(new ContentZoomer()); this.AddManipulator(new SelectionDragger()); this.AddManipulator(new ContentDragger()); this.AddManipu...
Diagnose asked 26/3, 2021 at 12:31

1

Solved

Hey guys, Can you help me out with “billboarding” a quad so that it can still be stretched forward with z axis scale. Goal is to have it face the camera / view but be transformed what would be a local...

5

Shader-Graph is broken somehow (I spent entire day). I tried on 2021 and 2022 latest versions (from hub and manual download). Built-in shaders and Vulkan API on Android. [197870-compiled-shader-graphs...
Opiate asked 22/7, 2022 at 21:5

5

Sometimes, when I remove a Sprite property from an Animation to switch it out with another one, the button “Add Property” just stays greyed out. It doesn’t tell me why and I can’t drag in a sprite eit...
Claypan asked 15/6, 2017 at 18:8

15

I can’t select objects by clicking on them in the scene view. I can still select them via hierarchy, but when selected they appear wireframed by a solid white line, and so are all other gizmos, like s...
Ashleeashleigh asked 10/11, 2011 at 19:53

2

Hello, I am trying to type using Arabic in Text Mesh Pro and some characters are not showing up. I put the same characters in a normal text component (in the left side of the picture) and it worked. (...
Furthest asked 10/5, 2021 at 11:40

3

I need a sprite which I can smoothly desaturate, but which ALSO works with masks. There are numerous answers online for how to either make sprite shaders which work with masks, or for shaders which ha...
Cuspidate asked 25/4, 2017 at 10:58

2

Hi everyone, In the doc, at the end of GPU Instancing page, it is mentionned that : If you want to render a mesh with a low number of vertices many times, best practice is to create a single buffer t...
1

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