unity3d-unet Questions
3
Solved
I have a multiplayer turn-based strategy game that needs a game manager, controlling current game state (who's turn it is etc.). This manager should be common for every client, it's state should be...
Aalii asked 19/3, 2016 at 22:14
2
I have an explosion represented by a animated prefab. The prefab is instantiated when the user clicks a UI button. When the button is clicked on the client or the host, the prefab is set to localsc...
Uvarovite asked 13/8, 2018 at 20:54
2
Solved
I am trying to sync the transform of one non-player gameobject in Unity by using UNET. Basically I have a player that can go against that object and move it, and I want the transform of that object...
Greenness asked 23/2, 2018 at 14:35
2
Short Description: I am loading an Additive Scene in my Main scene, its loading fine but Additive scene's GameObject (that contain Network Identity Component) are becoming disable.
Details:
I am l...
Indentation asked 28/1, 2017 at 11:34
1
Solved
I am new to unity and currently trying to make a LAN multiplayer RPG game.
FYI, I have followed the official unity lan multiplayer guide and everything went well.
https://unity3d.com/learn/tutoria...
Pin asked 16/5, 2018 at 19:46
1
Solved
I'm working on first person game where player can build complex objects. Structure example:
Train
- Wagon
- Table
- Chair
- Chest (stores items)
- Workshop (manufactures items, has build queue...
Dynamics asked 27/8, 2017 at 18:40
1
I just followed a guide about Basic UNet Tut Here, Its spawning network car player which can be controlled by local player. I can make or join server through built-in Network Manager HUD which is p...
Avidin asked 23/1, 2017 at 11:28
1
Solved
I am developing a Multiplayer game where a Normal Character Controller User and VR User can participate. So there are two modes of the games through a user can join,
Normal Mode (Character Contr...
Matney asked 28/10, 2016 at 10:27
1
I have tried to fix this for weeks now without succeeding and REALLY need help.
I am able to sync color on my non-player objects when i initiate the color sync on the actual player object.
Howeve...
Morbidity asked 4/10, 2016 at 18:44
1
I have a question regarding the UNET system.
There are some objects in the scene that can be picked. I want to synchronize transform that object when a player picks it up.
The object has a Networ...
Hartzell asked 15/8, 2016 at 17:52
1
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