I am developing a Multiplayer game where a Normal Character Controller User and VR User can participate. So there are two modes of the games through a user can join,
- Normal Mode (Character Controller)
- VR Mode (HTC VR headset)
I am able to manage these modes and user can participate with any mode but the problem is Normal Player (character controller) is unable to view VR controller (HTC Vive Controllers) as these objects become turn off on the side of character controller. So how do I show VR controller to the Normal player side that what VR player is doing currently.
(What I have tried) I make an object and tried to imitate its position and rotation with respect to VR controller but it is not working as Imitating source (VR controllers) objects are off (at the normal player side but working in VR mode) and their positions is not changing. How can I show the VR controller to other users in unity3d??