off-screen Questions

4

Solved

Let's say I have an application A which is responsible for painting stuff on-screen via OpenGL library. For tight integration purposes I would like to let this application A do its job, but render ...
Emlin asked 17/6, 2011 at 14:7

2

I have a "off-screen" UIView hierarchy which I want render in different locations of my screen. In addition it should be possible to show only parts of this view hierarchy and should reflect all ch...
Vulgarity asked 20/1, 2019 at 13:3

1

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Currently I am using OSMesa for off-screen rendering. I am running it on linux (RHEL) command line interface. It works really well but rendering consumes a lot of time. Basically i run opengl anima...
As asked 24/7, 2016 at 7:59

4

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Are there any alternatives to using getframe and saveas for saving the contents of a figure to a raster image for further processing? Approach 1: getframe h = figure('visible', 'off'); a = axes('...
Juvenescence asked 9/11, 2010 at 19:29

0

I have a slider of WebViews where each WebView perfectly fit the screen size. The user can scroll left to right and vise versa. Problem comes when a WebView never shown before comes in the visibl...
Disulfide asked 25/8, 2014 at 7:21

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I already have implemented a Direct2D application for windows desktop application using C++, where I show the graphical results (with points, lines, and ellipses) during the simulation. I keep a bu...
Viyella asked 8/8, 2014 at 9:14

2

I have a view that is positioned totally off screen and I am trying to animate it onto the screen. When I call: view.startAnimation(tA); nothing happens, tA.initialize and tA.applyTransformati...
Belfort asked 12/2, 2012 at 18:15

2

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Is it possible to render totally offscreen in a QGLWidget with Qt without the need to repaint the scene to screen thus avoiding totally the buffers flip on monitor? I need to save every frame gene...
Disgrace asked 12/11, 2013 at 16:7

4

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I am working on an android application. I have an activity, say A, which fills the entire screen with views..On a button click in A I want to start another activity, say B, which also has some view...
Hognut asked 9/4, 2011 at 9:26

2

I want to try to make a simple program that takes a 3D model and renders it into an image. Is there any way I can use OpenGL to render an image and put it into a variable that holds an image ...
Coadunate asked 9/2, 2013 at 4:37

1

I would like to do offscreen rendering (in console environment without any WS) with FBOs. I know that it is necessary to create an OpenGL context, and at least a dummy window for any operation, the...
Postlude asked 30/9, 2012 at 15:1

1

I'm trying to figure out what is the simplest way to create a windowless OpenGL program for offscreen rendering. Currently I use this, and it works fine so far: (error checks removed here for clar...
Seadon asked 18/9, 2012 at 17:37

5

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My aim is to render OpenGL scene without a window, directly into a file. The scene may be larger than my screen resolution is. How can I do this? I want to be able to choose the render area...
Potto asked 28/8, 2012 at 10:46

4

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My original question: I'm creating a simple drawing application and need to be able to draw over existing, previously drawn content in my drawRect. What is the proper way to draw on top of ex...
Diarrhea asked 14/5, 2009 at 20:40

1

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off-screen rendering to a texture-bound offscreen framebuffer object should be so trivial but I'm having a problem I cannot wrap my head around. My full sample program (2D only for now!) is here: ...
Gynecic asked 9/3, 2012 at 6:16

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I wish to off-screen render a Control to some bitmap so that I have quick access to it. Unfortunately Control.DrawToBitmap seems to draw the entire control on which it is called including all it'...
Bullfight asked 14/12, 2011 at 22:54

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I need to render quite alot (tens of thousands) images off-screen using OpenGL. I am running under Windows and using QT as a framework. the solution can be windows only, it doesn't really matter. ...
Crescendo asked 18/10, 2008 at 2:39
1

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