multi-touch Questions
1
Solved
Consider the following code:
canvas.addEventListener('touchstart', function(event) {
console.log('start');
});
When I tap with 2 fingers at the same time I have the following output (which is c...
Colombes asked 5/7, 2015 at 22:11
2
A favorable outcome would be preventing this exception, preferably, or at least handling it gracefully.
I am getting an exception thrown within Microsoft code. On top of that, the method throwing ...
Allyce asked 22/8, 2014 at 14:18
1
I am writing an custom ViewGroup where I need to use only single finger touch and wanted to remove multitouch completely. I have checked with other option android:splitMotionEvents="false" android:...
Pistol asked 16/3, 2015 at 8:49
4
Solved
In WPF I've got the following XAML:
<ScrollViewer Canvas.Left="2266" Canvas.Top="428" Height="378" Name="scrollViewer1" Width="728" PanningMode="VerticalOnly" PanningRatio="2">
<Canvas H...
Erased asked 3/12, 2011 at 16:22
1
Solved
I am working on a multi-touch app using Monogame, where multiple users can work on a larger multi-touch screen with separate documents/images/videos simultaneously, and I was wondering if it's poss...
Cassimere asked 6/12, 2014 at 10:34
1
Solved
I'm working in Swift with Sprite-Kit using XCode 6, and I have many different nodes but for the moment I only manage to detect one finger and move one node at the same time.
I want to know how coul...
Ar asked 7/12, 2014 at 14:58
5
Solved
Suppose I have two fingers touching iPhone's screen but just one is moving.
TouchesMoved will just show one finger (event).
How do I know which of the two fingers TouchesMoved is referring too?
Decant asked 10/8, 2009 at 16:49
1
Solved
I'm currently diving into Android development and recently came up against a difficulty. I'd like to create an overlay app, which lies on top of all other apps. It should listen for a three finger ...
Presume asked 18/9, 2014 at 16:25
1
okay so I have been trying to implement a multitouch solution for my libgdx game and having some trouble. Basically I have a dpad in the bottom left quadrant of the screen which controls the direct...
Outwards asked 5/8, 2014 at 19:6
5
Solved
Anticipating the day when multi-touch interfaces become more pervasive, are there libraries in Java that can be used for developing touch applications? I'm looking for interfaces similar to MouseLi...
Mischa asked 15/12, 2008 at 18:38
1
I was under the impression that a touch screen emulated mouse events, however how would I handle multiple touch events?
I have tried adding a JPanel with a MouseMotionListener and outputting the v...
Millerite asked 3/3, 2014 at 22:27
5
Solved
i'm developing a application for gestures recognizer for iPad and i want to disable the default gesture recognizer of the iOS. When i ask a way do disable the gestures recognizer is using my own ap...
Resee asked 8/4, 2011 at 13:42
1
There is not a lot of information on this, and the little that I have been able to find is very vague and unhelpful. I imply want a page in my cordova/phonegap app to have an image that can be pinc...
Alpheus asked 24/6, 2014 at 14:44
3
Solved
Is it possible to detect the fingersize in an IOS Application?
I've read in the documentation:
Notes: A finger on the screen affords a much different level of
precision than a mouse pointer. Wh...
Burtie asked 27/7, 2011 at 10:28
4
Solved
I am successfully able to record the coordinates of the two fingers being touched on the screen using the following code:
case MotionEvent.ACTION_MOVE:
Log.d("TOUCH", "test ACTION MOVE" + event.ge...
Matriarch asked 5/5, 2011 at 6:6
2
For the basic scenario described in the msdn overview (under Touch and Manipulation) TouchEnter and TouchLeave are fired for every corresponding TouchDown and TouchUp respectively. Unlike the mouse...
Malapropism asked 15/1, 2012 at 22:53
1
I’m trying to write a multi-touch desktop application. I have a QML based application and now I try to drag more than one QML element at the same time.
I tried to use MultiPointTouchArea, but this...
Myrt asked 17/12, 2013 at 12:4
1
Solved
I have a monitor with multi touch. It's possible to handle multi touch in libgdx on desktop systems(win7, osx...)?
Mussorgsky asked 21/2, 2014 at 3:54
2
I am working with multitouch while writing, So basically what I am doing is, I am writing with hand support, because typically, its how user rights, I followed this link How to ignore certain UITou...
Tibia asked 4/2, 2014 at 6:59
1
Trying to use pinch-to-zoom on multitouch screen with Windows 8.1 preview and Internet Explorer 11 (IE later on) does not work with Google Maps API V3 (none of the latest versions: 3.12, 3.13 and 3...
Onomatopoeia asked 21/8, 2013 at 15:22
3
I've been working in a game and I'm trying to make the controllers, nothing too complicated and to do this I need to track 2 inputs(fingers): 1 the fire button and move keys.(up, down, left, right)...
Ventral asked 18/1, 2013 at 3:8
2
Solved
I am working on a drawing project, I want to support multitouch, I have gone through documentation online, which suggest to track the touch points, I did it , But I am not getting the desired behav...
Munford asked 24/12, 2013 at 13:18
3
I am trying to get the pointer id whene the event MotionEvent.ACTION_MOVE happens.
I am doing it by calling event.getActionIndex() but it always returns 0 for the second, the third, the forth and ...
Triangle asked 2/5, 2011 at 18:27
4
Solved
I have a fullscreen DirectX desktop app, and would like to display the on-screen keyboard when the user taps a textbox in my game. Is there a way to do this while in fullscreen mode?
Land asked 8/8, 2012 at 22:17
3
Solved
I have a weird problem in my game. I'm using 2 joysticks, one for shooting/aiming and one for moving my character. For some reason my multitouch method only registers one movement at a time. The se...
Plier asked 25/9, 2012 at 20:44
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