jogl Questions

2

Solved

Here are the libraries I have added: -gluegen-rt-natives-windows-amd64 -gluegen-rt -jogl-all-natives-windows-amd64 -jogl-all This is the exception I get: Exception in thread "main" java.lang...
Ptisan asked 16/10, 2015 at 20:43

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Attempting to run java app from gdb results in segfault, yet running app alone does not. This app is a .JAR which uses JOGL and a bit of memory-mapping to talk to the GPU. Stacktrace below hints a...
Resonate asked 2/12, 2014 at 3:53

6

I am using direct buffers (java.nio) to store vertex information for JOGL. These buffers are large, and they are replaced several times during the application life. The memory is not deallocated in...
Turcotte asked 16/8, 2010 at 19:18

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I've got a fairly complicated scene with many GL_POINTS that I need to render. The scene will be largely static, so I'd like to render it to a Framebuffer Object and then only update that FBO when ...
Eccrinology asked 16/3, 2012 at 18:46

1

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I'm trying to figure out why the setPitch in the PointPlacemarkAttributes does not seem to work correctly. I believe this JOGL code in PointPlacemark.java is where things are going wrong: Double...
Commanding asked 3/4, 2018 at 19:33

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I have a Java class that has the following two imports: import javax.media.opengl.GL; import javax.media.opengl.GL3; Eclipse is able to use the attached jar to resolve the first one for GL but i...
Sartorial asked 1/4, 2018 at 19:28

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In NASA WorldWind Java, I'm using PointPlacemark to represent an image because it stays the same size regardless of zoom level. The problem is that I want to set the heading on the Point Placemark ...
Iceskate asked 9/2, 2018 at 20:47

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I'm new to OpenGL. I'm using JOGL. I would like to create a sky for my world that I can texture with clouds or stars. I'm not sure what the best way to do this is. My first instinct is to make a r...
Acinus asked 24/9, 2010 at 20:9

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The ultimate goal is to be able to record the output of a WebView at 30fps or better, perhaps by setting up an FBO for javafx? I could then pull out frames at whatever framerate I wanted. I've pok...
Larocca asked 16/11, 2016 at 21:21

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Worldwind's Point PlaceMark renderable has the feature to drop a line from the Placemark down to the terrain by calling setLineEnabled as in this screenshot: What I'm trying to do is add a line ...
Transvestite asked 18/6, 2016 at 18:55

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I was just wondering whether there is a way to apply bullet physics to opengl drawn objects (created using glVertex3f or triangle mesh with glVertexAttribPointer). I am currently using jogl and jbu...
Exciting asked 15/11, 2014 at 16:35

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I'm going through this tutorial Whenever my mouse hovers over the cube created with this code (my version below), the Atmosphere and Stars disappear. This is how it looks normally: This is h...
Ideology asked 18/4, 2016 at 15:52

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I am trying to learn and implement Gradle in one of my project. I installed the Netbeans Gradle plugin and after looking a couple of tutorials (and running successfully a couple of test projects),...
Chiles asked 18/10, 2015 at 7:36

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I'm interested in information about the speed of sin() and cos() in Open GL Shader Language. The GLSL Specification Document indicates that: The built-in functions basically fall into three cat...
Lather asked 14/4, 2012 at 15:54

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So I am wanting to start playing with OpenGL with a view to implement some game ideas I have had for a long time now, but I noticed there are several versions of OpenGL. I ideally would like to su...
Triatomic asked 12/5, 2012 at 12:29

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I need to import the javax.media.opengl.* package. From Java OpenGL Wiki to http://jogamp.org/, I am sort of confused which download I need. There is a long list of build downloads here, but they a...
Afrika asked 26/8, 2011 at 20:23

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I can't find documentation for the VM argument -XstartOnFirstThread. Seems necessary for me to run JOGL through LWJGL on my Mac. What does it mean? It seems to be that some process wants thread 0. ...
Consuela asked 26/1, 2015 at 11:54

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I have a little program that render a yellow triangle twice, once on the left half of a framebuffer and once on the right side. Dump of the texture Now, after that I render the content of this...
Bur asked 6/8, 2014 at 9:55

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I'm trying to ivy:install jogl and gluegen from maven to my local depository. I cannot get the native dependencies to install correctly. My ivysettings is <ivysettings> <settings defaul...
Phobe asked 24/7, 2014 at 20:11

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I plan on writing a Java 3D game that will work both on PC and Android. Unfortunately it looks like there is no common OpenGL API for both platforms. Do the APIs differ significantly? Is there a w...
Bagel asked 24/10, 2009 at 9:53

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What does this error mean? The nested type HelloWorld cannot hide an enclosing type Where HelloWorld is the java file name. Here's the code if you need it: import net.java.games.jogl.*; publ...
Tuneless asked 12/2, 2012 at 3:46

1

So, I am trying to implement the picking through id. This means with every drawArray a different unique id will be set as uniform and saved in the red component on a texture. 16 bits are more than...
Farci asked 7/2, 2014 at 10:47

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I am trying to compile jogl from source on my Mac Mini with Mac OSX mavericks, but getting clang: error: unsupported option '-static-libgcc' on Mac OSX Mavericks I have XCode 5.0.1 (5A2053) and ins...
Baggett asked 29/10, 2013 at 4:24

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I'm trying to reproduce this JOGL demo, a Java demo on how to use OpenGL ES 2.0, in Scala. Compiling succeeds, but trying to execute this yields the following output: Main() called libEGL warning:...
Grearson asked 15/11, 2013 at 18:24

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I got Snow Leopard 64 bit, and I'm wondering how I am to install JOGL in order to develop with Eclipse. A nice tut from A-Z would have been nice, since I'm suspecting some of my steps are very wro...
Sharpfreeze asked 23/3, 2010 at 20:59

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