ios-frameworks Questions
2
Solved
I have a code-base which consists of Swift top-layer which is meant to be public API and Objective-C "guts" and I need to wrap it up nicely into the iOS .framework so other developers can incorpora...
Fawnfawna asked 29/1, 2020 at 19:24
30
Solved
I know this has been asked a couple of times. I followed instructions from these ones:
Adding frameworks to project in Xcode 5 and having *relative* paths added
xcode4: Linker error: Directory no...
Internationalist asked 21/9, 2015 at 3:54
2
Solved
I have a UICollectionViewCell drawn out in a xib and accompanied by swift class file. These two files are part of my app's UI framework target (called SomeUI).
In the view controller of my collect...
Utilize asked 5/8, 2014 at 12:35
2
Solved
I made an framework for which I'd like to distribute via CocoaPods.
I'm not sure if I'm doing something stupid. I've included a completed .framework folder in the base directory and I'd like that...
Buffo asked 27/8, 2015 at 3:18
5
Solved
I'm using framework targets (for better code reuse and IB_Designables), and I've already had a framework target working perfectly. I've decided to move some other classes to a framework target too....
Trichloromethane asked 12/6, 2017 at 17:10
25
Solved
In a custom framework containing both Objective-C and Swift code, the Swift compiler throws the following error:
[build_path]/unextended-module.modulemap:2:19: error: umbrella header 'bugtest.h' n...
Easing asked 20/5, 2015 at 16:14
4
I am developing static library for iOS, in which I am using Alamofire. When I try to build for release for simulator, everything is ok, however when I try to build it for device (release or debug) ...
Leatherleaf asked 6/4, 2017 at 10:30
2
Solved
I've added some frameworks into my project, through the Targets -> Build Phases -> Link binary with Libraries. In particular, I am talking about the AVFoundation.framework. I've also added all the ...
Irradiation asked 25/9, 2012 at 9:45
8
I have a dynamic framework that is shared between an iOS application and an extension. There is some code in that framework that references UIApplication, that is of course, not usable in an extens...
Sailor asked 21/2, 2015 at 22:24
8
Solved
Getting this error on Archiving my app. Framework used is my own. So I cross checked. Bitcode in framework is Enabled. Not sure why am I getting this issue. These are the build settings in my frame...
Dilemma asked 6/12, 2018 at 10:51
4
Solved
I create an iOS app and added a framework to it. The generated framework doesn't have an assets folder like the generate Single View App. So I made an Assets folder inside the framework folder and ...
Vintner asked 9/2, 2020 at 9:7
2
We are trying to enable Bitcode fully in our Static Framework but we are receiving the following error while archiving the app when the framework is integrated with it though we are able to build i...
Benson asked 3/7, 2018 at 9:21
4
Solved
I have been running my app fine on a ipad mini throughout development but tried testing it on an iPad air 2 today and it wont run. I get the following warning
ignoring file /ProjectFolder/SwiftEve...
Posthorse asked 25/2, 2016 at 10:51
2
I'm doing a flutter plugin for stream video by using RTSP protocol. I had no problem develop it for Android, but in iOS things are more complex. I have to use an external library (SGPlayer) for get...
Peadar asked 23/1, 2019 at 14:4
2
Solved
I am using a custom framework created using 3 different cocoapods. I am using this custom framework in a client app by dropping the xc framework created. As soon as the client app launches it crash...
Autry asked 3/11, 2020 at 6:17
1
Solved
I'm trying to add a feature to an existing iOS framework published by my company. The new feature requires that we make use of a number of other, third party-supplied frameworks. We want to ensure ...
Heller asked 24/4, 2019 at 23:40
5
Solved
I have an app with a share extension. My app depends on CocoaLumberjack/Default, and my share extension depends on CocoaLumberjack/Core. When I build with use_frameworks!, I get the following error...
Thomas asked 28/10, 2015 at 15:51
5
I have a zipped up iOS framework which I am trying to use via CocoaPods in a test application. I have added it in my github under releases. My podspec currently looks like :
Pod::Spec.new do |spe...
Diminution asked 9/2, 2016 at 11:0
6
Solved
From Xcode 7 it became one of the common problem that third party frameworks should support Bitcode. We can also disable the BITCODE by setting ENABLE_BITCODE to NO in Build settings. But i do not ...
Disencumber asked 27/9, 2015 at 13:53
5
Solved
I am developing an iOS framework which includes image resources, I call the methods below in the framwork,
crossImage = [UIImage imageNamed:@"cross"];
arrowImage = [UIImage imageNamed:@"arrow"];
...
Schuck asked 28/2, 2015 at 3:12
2
I created a simple iOS framework Swift project and added a single Swift class Logger with a single stub method log(_:)
class Logger: NSObject {
func log(_ message:String) {
// ...
}
}
The Lo...
Seriatim asked 18/2, 2017 at 19:45
1
I'm trying to build a iOS framework, to this, I'm using some dependencies and while building the framework project alone gives no error, when I install using CocoaPods in a demo app I get the follo...
Kidwell asked 26/1, 2021 at 15:15
0
I have created a framework of SVProgressHUD using https://github.com/Carthage/Carthage/issues/3019#issuecomment-665136323 and added in Xcode project.
Image of general tab of xcodeproj:
Image of bu...
Duumvir asked 6/10, 2020 at 14:5
5
Solved
App wasn't developed by me, but now I have to add some features. Code compiles add launches on simulator but immediately crash on real device (didFinishLaunchingWithOptions never calls). Xcode does...
Morion asked 30/11, 2016 at 10:54
2
Solved
I'm building a framework that will be included in other apps. I have some code that needs to be run when the app first starts up.
Many frameworks ask developers to include a line at the beginning ...
Mcgregor asked 3/2, 2016 at 3:33
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