gl-triangle-strip Questions
6
Solved
Is it possible to draw a whole cube using just a single GL_TRIANGLE_STRIP?
Obviously it's just the cube combinatorics I'm concerned about here, it might as well be stretched into any kind of box o...
Sienese asked 6/2, 2015 at 21:46
2
Solved
I am looking for a fast polygon triangulation algorithm that can triangulate not very complex 2D concave polygons (without holes) into triangle strips ready to be sent to OpenGL ES for drawing usin...
Bromeosin asked 24/1, 2012 at 0:2
1
There has been quite a buzz about rendering performance between indexed triangles or triangle strips. But I believe there is a case that has not been considered enough.
Indexed triangles are rende...
Twobit asked 5/11, 2013 at 12:17
2
Solved
I need an example of a polygon that can be done only by GL_TRIANGLE_STRIP and another polygon that can be done only by GL_TRIANGLE_FAN.
Deservedly asked 5/12, 2013 at 8:15
2
Solved
My question could be stupid but I didn't find good example of triangle strip utilization:
https://i.sstatic.net/KL8jk.png
With vertices like that:
A: -0.5f, -0.5f, // Bottom left.
B: -0.5f, 0.5f...
Danieladaniele asked 10/9, 2013 at 9:46
2
Solved
I'm trying to clear up some inconsistencies I'm seeing in triangle strip vertex winding direction (clockwise and counter-clockwise). I'm drawing a trapezoid rotated 90 degrees counter-clockwise in ...
Plath asked 1/8, 2013 at 16:43
4
Solved
What would be the best algorithm to generate a list of vertices to draw a plane using triangle strips?
I'm looking for a function which receives the plane's width and height and returns a float ar...
Coveney asked 6/5, 2011 at 18:49
1
Solved
I'm developing a simple sprite-based 2D game in C++ that uses OpenGL for hardware-accelerated rendering, and SDL for window management and user input handling. Since it's a 2D game, I'm only ever g...
Paresis asked 25/3, 2013 at 14:55
2
We have two options in triangle winding direction,
clock-wise
counter-clockwise
Anyway converting between them could take some cost. I want to avoid conversion as much as possible, and to do t...
Doubleton asked 18/8, 2012 at 4:37
2
I'm new to opengl programing. I'm currently making animation of cave shaft formation. I have a set of coordinats for profiles of the shaft along the z-axis. My plan is to make a 3d mesh from this d...
Kampmann asked 31/5, 2011 at 13:12
1
Solved
I'm trying to draw multiple triangle strips with only one call to glDrawElements and my research on the matter tells me I need to use degenerate triangles. Maybe my understanding on the subject is ...
Bast asked 25/4, 2011 at 4:13
1
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