euler-angles Questions
6
I'm trying to implement a functionality that can convert an Euler angle into an Quaternion and back "YXZ"-convention using Eigen. Later this should be used to let the user give you Euler angles and...
Chaldron asked 23/7, 2015 at 14:10
5
Solved
I am working on an application where I need to rectify an image taken from a mobile camera platform. The platform measures roll, pitch and yaw angles, and I want to make it look like the image is t...
Octave asked 7/12, 2013 at 18:48
4
I'm trying to get a the Euler angle of a Face that is detected by FaceDetector.
Here is what I use to output to Logcat:
Log.v("debug", " X: " + face.pose(Face.EULER_X) + " Y: " + face.pose(Face.E...
Albuminate asked 11/5, 2011 at 7:14
9
Solved
I am using two image of the single object the object is roated certain degree from its first image.
I have calculated the POSE of each image and converted the rotational vector to Matrix using Ro...
Melquist asked 22/2, 2013 at 11:0
7
Solved
Quaternions are arguably an appropriate choice for representing object rotations internally. They are simple and efficient to interpolate and represent a single orientation unambiguously.
However,...
Infirmary asked 7/5, 2009 at 3:42
4
How do you find the 3 euler angles between 2 3D vectors?
When I have one Vector and I want to get its rotation, this link can be usually used: Calculate rotations to look at a 3D point?
But how do...
Juryrigged asked 26/2, 2013 at 22:57
1
I am working through a Python and OpenCV head pose estimation tutorial found here:
https://www.learnopencv.com/head-pose-estimation-using-opencv-and-dlib/
I am able to accurately project a 3D poi...
Erastian asked 11/1, 2019 at 16:13
3
I'm writing a program that loads a file containing a scene description and then displays it using OpenGL. I'm using GLM for all of my math operations. Rotations in the scene file are stored in quat...
Nattie asked 21/8, 2012 at 3:21
2
Solved
I'd like to move an object around another - just as if the one object was a child of the other. This is GDscript - Godot Engine 3.2, but the logic should be very similar to other game engines.
Wh...
Boyes asked 27/1, 2020 at 19:58
1
Solved
First of all, I am not a mathematical expert at all. Please be tolerant to my mathematical mistakes and correct me where necessary, I'd love to learn.
I have a cube which is rotating using css ani...
Jock asked 5/7, 2019 at 9:20
1
Solved
I am trying to calculate the rotation of my device when I rotate it around the y-axis in ARKit. For clarification the y-axis in ARKit is the axis pointing upwards perpendicular to the ground.
I u...
Jessiejessika asked 26/2, 2019 at 20:9
3
Solved
I'm trying to convert a 3D rotation described in term of euler angles into a matrix and then back, using .NET/C#. My conventions are:
left handed system (x right, y top, z forward)
order of rota...
Maurili asked 4/1, 2010 at 0:43
2
Solved
I need to extract the roll pitch yaw angles from a rotation matrix and I want to be sure that what I do is correct.
Eigen::Matrix< simFloat, 3, 1> rpy = orientation.toRotationMatrix().eule...
Coen asked 16/12, 2014 at 15:38
4
I have the following problem: A quaternion (q1) from a motion capturing device needs to be corrected by the yaw angle (and only yaw!) from another orientation quaternion (q2) derived by a second tr...
Airel asked 30/5, 2011 at 12:18
1
I have objects which each have a separate parent for each rotation axis (1 for X-rotation, 1 for Y-rotation, and 1 for Z-rotation. They are all related to each other in that order as well: X-rotati...
Haunt asked 19/3, 2016 at 22:15
8
Solved
Is there an existing algorithm for converting a quaternion representation of a rotation to an Euler angle representation? The rotation order for the Euler representation is known and can be any of ...
Goby asked 23/6, 2009 at 6:55
2
Solved
I'm working on some simple 3d graphics in OpenGL (java LWGJL), and I'm trying to figure out how to convert yaw, pitch and roll to the x, y and z components of my movement Vector. I know how to do t...
Neediness asked 16/9, 2013 at 20:11
1
My question may seem trivial, but the more I read about it - the more confused I get... I have started a little project where I want to roughly track the movements of a rotating object. (A basketba...
Millrace asked 12/9, 2016 at 0:19
1
Solved
I know there's a million questions on rotating, I've tried and read many things but I can't seem to solve this particular problem.
The only way I can think to explain it properly is with some poor...
Malynda asked 10/6, 2016 at 16:55
4
Solved
I'm using lib glm (http://glm.g-truc.net/) for test quaternion but I've a problem; when I convert euler angle to quaternion then immediatly quaternion to euler angles, my result are totally differe...
Panhellenism asked 19/6, 2012 at 14:56
1
Solved
I'm trying to get the change in orientation between two deviceorientation events along the left-right axis, and top-bottom axis, those axis being usually defined as the phone x and y axis (https://...
Veldaveleda asked 15/4, 2016 at 5:51
2
Solved
I have a rotating sphere on which I have a div attached the example can be viewed here: https://jsfiddle.net/ao5wdm04/
I calculate the x and y values and place the div using a translate3d transform...
Parfait asked 29/2, 2016 at 17:8
1
While trying to answer another SO question, the issue of how to calculate Euler angles for dimensions > 3 came up. The RSpincalc package has a straightforward DCM2EA function for converting a 3d ro...
Dezhnev asked 22/7, 2015 at 14:35
4
I'm working on motion simulator with 2 DOF (pitch & roll). I'm reading transformation matrix from game and I need to get the angles and send to hardware to drive motors.
Since Euler angles have...
Rafflesia asked 27/6, 2015 at 11:54
1
Solved
I'm sure this is simple, but have not had any success researching this and getting a successful answer.
I have rotations defined as three euler angles, in XYZ order, right-handed.
I have to conv...
Disburse asked 2/7, 2015 at 18:13
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