bump-mapping Questions
3
Solved
What's the usual way to round the edges on a cube, a rectangular object as in the examples?
The ideal result would look pretty much exactly like these images.
(Naturally, you could literally u...
Lebna asked 1/8, 2014 at 10:29
3
edit: you might want to start at "Edit 3" because I've solved a lot of this
Here's a screenshot of my normal cubemap applied to an icosphere:
The tangents for my cubemapped icosphere are genera...
Historicity asked 25/5, 2015 at 11:35
0
I ran into a problem with SpriteKit (tried Xcode 7 beta and Xcode 6.4 on OS X 10.11 beta) where normal-mapped lighting breaks down if I create a SKTextureAtlas from the image and normal files that ...
Sorcerer asked 25/8, 2015 at 9:28
1
Solved
I got a normal mapping issue. I have a texture and a normal texture on each model loaded via the ASSIMP library. I am calculating the tangent vectors on each object with the help of the ASSIMP libr...
Steinke asked 15/8, 2013 at 8:32
1
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