Audio crackling after editing project for a long time
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I've noticed that in Godot 4.X (the version I'm using is 4.2.1 but I've noticed it in previous versions as well) that after working on a project for a while, usually a few hours, all of the audio in game gets all crackly and gets a ton of artifacts. This issue fixes when I simply restart the editor, so it isn't a huge problem, but it still intrigues me. Does anybody else get this issue? Has it been solved in newer versions?

Welty answered 20/3 at 3:49 Comment(0)
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Welty Has it been solved in newer versions?

Yep:

  • Audio: Fix audio crackling issues on Windows using certain DACs due to incorrect WASAPI buffer size (GH-89283).
Postman answered 20/3 at 11:16 Comment(0)
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Oh, that's great to know! Glad they got that fixed lol

Welty answered 20/3 at 14:59 Comment(0)

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