If I want my game to play through a set of BGM's how does one go about impleminting that? There is still soo much about Godot that I don't know. I've tried creating a node which has a set of it but it I don't have any idea on making it work.
Is there another tutorial on the matter I can look up as a reference? At the moment I have found no Godot 4.1 tutorials for this.
Project folder:
https://workupload.com/file/grkGsvmatYm
I went back after seeing some tutorials. The tutorials sadly are outdated and not for Godot 4.1