it's in official tutorial : Your Fisrt 3D Shader
tutorial is here: https://docs.godotengine.org/en/stable/tutorials/shaders/your_first_shader/your_first_3d_shader.html
In " Interacting with light " it says:
We do that by passing in a second noise texture.
Set this second uniform texture to another NoiseTexture with another FastNoiseLite.
I don't know how to set second one, I successed to set first one.
It seems just have one Shader Parameters, one Noise in Shader Parameters, I don't know how to make it two.
Please help me..
Godot version v4.0