smoothstep Questions
3
Solved
The clamp function is clamp(x, min, max) = min if x < min, max if x > max, else x
I need a function that behaves like the clamp function, but is smooth (i.e. has a continuous derivative).
...
Mannes asked 18/7, 2017 at 11:25
2
Solved
I am looking into smoothstep(edge0, edge1, x) function.
docs say results are undefined if edge0 >= edge1.
In a shader there is a line:
smoothstep(radius + SIZE, radius + SIZE / 1.2, dist);
t...
Thaw asked 23/8, 2019 at 18:57
3
Solved
I have a car and when accelerating i want the speed to increse "slowly"..
After looking at a few sites i came to the conclusion that the SmoothStep method could be used to do that?
I pretty much ...
Primatology asked 26/2, 2009 at 13:9
1
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