robovm Questions
14
Solved
I am using Xcode Version 6.1 (6A1052d)
I am trying to launch an app on the simulator.
The first time it always works fine. If I want to launch a second time, I have an error (see log below). Then...
Unbroken asked 27/11, 2014 at 9:22
1
I have a LibGDX project which I can run on all platforms that are supported by LibGDX. Recently I started integrating the Google Nearby Messages API. I got it working on Android through platform-sp...
2
Solved
Microsoft is discontinuing RoboVM and I am not even trying to figure out the hassle in companies and startups who have invested in this framework.
I see three more JAVA cross platform mobile fram...
Medrek asked 15/10, 2017 at 22:58
1
In my RoboVM project, I used some third part frameworks. But they need add -ObjC to "Other Linker Flags", otherwise it will crash.
I know how to add that in Xcode, but in Eclipse, how can I do tha...
1
Here's my problem.. things were working fine until this morning when I had gotten an email from the apple support team saying that the xcode that i have (pre-installed) was compromised and so to ...
Py asked 22/9, 2015 at 22:21
4
Since updating my Mac OS X to El Capitan (and android studio from 1.5.1 to 2.x with all tools and sdks) I have problems with my libgdx-robovm game in Android Studio. When I'm doing Gradle Sync it a...
Violence asked 19/4, 2016 at 14:5
1
Solved
So for android devices there is a default share intent function that you call that will list all the apps that is downloaded on the device with that allows sharing of content. How would I do this u...
3
Solved
According to this answer we need to know the version of ios. How can I achieve it using libgdx's robovm backend?
3
I am using LibGDX and for the Android version of my game I use the "Get Accounts" permission to identify a user by their Gmail address.
Is their a similar way to identify a user for iOS?
Deloresdeloria asked 22/3, 2016 at 18:56
2
Solved
Trying to port my LibGDX game to iOS using RoboVM.
When running the app for the emulator I get this error:
Exception in thread "main" java.lang.UnsatisfiedLinkError:
at com.badlogic.gdx.backends...
2
I have a libgdx project (Android) where I use a sqlite database.
I'm developing the same project in iOS version (robovm) and I can't find anything about sqlite or database for iOS version.
Is it p...
2
I was trying to put an iOS app on my iPhone with RoboVM. The app is working in my iOS simulator, but when I try on the phone the app simply crashes after the splash screen.
I also got this error:
...
0
I have migrated my libgdx(1.3), maven, robovm project from 0.0.13 to 0.0.14 for supporting IOS 8 devices. I have modified my robovm.xml file according to release notes and can run on IOS 8 device b...
1
Solved
I'm trying to configure RoboVM to build my LibGDX project for iOS.
In my build.gradle
project(":ios") {
apply plugin: "java"
apply plugin: "robovm"
configurations { natives }
dependencies ...
Interdict asked 30/6, 2014 at 5:13
1
Solved
I cant find anywhere on the internet on how to add icons for iOS with the Gradle libgdx how will I do so?
1
0
I am following this tutorial for AdMob integration through LibGDX, but it shows for Android only. I am just wondering if someone has an example how to achieve same integration including iOS? Also, ...
1
Solved
I have an android game that uses LibGDX. In it, I have some buttons for opening URLs in the browser via:
Intent intent = new Intent(Intent.ACTION_VIEW, Uri.parse("http://myURL/"));
startActivity(...
1
Solved
With great interest i have been following RoboVM for iOS development. Can somebody point out to me the constraints of your JavaFX (or whatever technology you use) when running on iOS?
For instance...
1
© 2022 - 2024 — McMap. All rights reserved.